Difference between revisions of "Shield Recharge Rate"
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Latest revision as of 23:45, 6 October 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Corresponding Property 2) Two-way links. |
See also: Shield belt and Shield Max Energy
Shield Recharge Rate is a stat: The rate at which a shield gains energy as long as it is not broken. Its minimum allowed value is 0%/s. Its default value is 45%/s.
Bases[edit]
Thing | Base |
---|---|
Shield belt | 13%/s |
Heavy shield unit | 1.3%/s |
Legionary | 25%/s |
Apocriton | 25%/s |
Centurion | 50%/s |
War queen | 50%/s |
Stat Parts[edit]
Quality[edit]
Quality | Factor |
---|---|
Awful | ×90% |
Poor | ×95% |
Normal | ×100% |
Good | ×105% |
Excellent | ×110% |
Masterwork | ×120% |
Legendary | ×130% |
Shield belt recharge rates based on quality:
Quality | Recharge rate |
---|---|
Awful | 11.7%/s |
Poor | 12.35%/s |
Normal | 13%/s |
Good | 13.65%/s |
Excellent | 14.3%/s |
Masterwork | 15.6%/s |
Legendary | 16.9%/s |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The rate at which a shield gains energy as long as it is not broken. |
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69 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |