Difference between revisions of "Mechanoid Shredding Efficiency"

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{{Verified|1.5.4104}}
 
{{Stat
 
{{Stat
 
| default base value = 1
 
| default base value = 1
 
| to string style = PercentZero
 
| to string style = PercentZero
| description = Multiplier on the amount of materials yielded when this person disassembles a dead mechanoid.
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| max value = 1.5
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| description = The amount of materials yielded when this person shreds a dead mechanoid for resources.<br/>The actual amount is also related to the mechanoid's size.
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| category = PawnWork
 
}}
 
}}
  
===Factors===
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== Factors ==
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* [[Skills#Crafting|Crafting]][[Skill::Crafting| ]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level.
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* [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance, [[Manipulation Limit::-|No]] limit
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* [[Sight]]: [[Sight Importance::0.4|40%]] importance, [[Sight Limit::1|100%]] limit
  
* [[Skill::Crafting]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level.
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The final value is capped at 150%.
* Manipulation: [[Manipulation Importance::0.9|90%]] importance
 
* Sight: [[Sight Importance::0.4|40%]] importance, 100% max
 
  
A colonist with [[Skill::Crafting]] skill of 20, 2 bionic arms and 100% Sight efficiency will get 70% more materials, this is because manipulation isn't capped while sight is, meaning that the higher the manipulation stat the more materials a colonist will be able to get from a dead mechanoid. Since sight is capped at 100% efficiency it doesn't matter if the colonist has bionic eyes, the outcome will be the same, but if the colonist is missing one or both eyes then it will affect the disassembly efficiency.
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{{Stat Factors Table}}
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== Version history ==
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* Renamed from Mechanoid Disassembly Efficiency at some point, possibly in [[Version/1.1.2618|1.1.2618]]
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* [[Version/1.5.4062|1.5.4062]] - Cap raised to 150%
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{{Nav|stats|wide}}

Latest revision as of 10:46, 4 November 2024

Mechanoid Shredding Efficiency is a stat: The amount of materials yielded when this person shreds a dead mechanoid for resources.
The actual amount is also related to the mechanoid's size. Its maximum allowed value is 150%. Its default value is 100%.

Factors[edit]

The final value is capped at 150%.

Crafting Skill Level Mechanoid Shredding Efficiency
100% Manipulation 125% Manipulation 150% Manipulation
0 75%91.88% 108.75%
1 77.5%94.94% 112.38%
2 80%98% 116%
3 82.5%101.06% 119.62%
4 85%104.13% 123.25%
5 87.5%107.19% 126.88%
6 90%110.25% 130.5%
7 92.5%113.31% 134.13%
8 95%116.38% 137.75%
9 97.5%119.44% 141.37%
10 100%122.5% 145%
11 102.5%125.56% 148.62%
12 105%128.63% 150%
13 107.5%131.69% 150%
14 110%134.75% 150%
15 112.5%137.81% 150%
16 115%140.88% 150%
17 117.5%143.94% 150%
18 120%147% 150%
19 122.5%150% 150%
20 125%150% 150%

Version history[edit]

  • Renamed from Mechanoid Disassembly Efficiency at some point, possibly in 1.1.2618
  • 1.5.4062 - Cap raised to 150%