Difference between revisions of "Arrest Success Chance"

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{{Verified|1.2.2900}}{{Stat
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{{stub|reason= [[Children#Stats]] - not just what is there, but how it applies in the order of operations. }}{{Verified|1.2.2900}}{{Stat
 
| default base value = 1
 
| default base value = 1
 
| min value = 0.6
 
| min value = 0.6
| max value = 1.0
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| max value = 1
 
| to string style = PercentTwo
 
| to string style = PercentTwo
| description = How effective this person is in arresting people. This affects chance that this person will be able to arrest someone without resistance.
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| description = How effective this person is in [[arrest]]ing people. This affects chance that this person will be able to arrest someone without resistance.
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| category = PawnSocial
 
}}
 
}}
  
==Factors==
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== Factors ==
* [[Skills#Social]][[Skill::Social|:Social]]: [[Skill Base Factor::0.6|60%]] plus [[Skill Bonus Factor::0.075|7.5%]] per skill level.
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* [[Skills#Social|Social]][[Skill::Social| ]]: [[Skill Base Factor::0.6|60%]] plus [[Skill Bonus Factor::0.075|7.5%]] per skill level.
 
* [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance, 5% allowed defect. [[Manipulation Limit::1|100%]] max
 
* [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance, 5% allowed defect. [[Manipulation Limit::1|100%]] max
  
 
Thus, a healthy pawn of Social level of 6 or above will have a 100% chance to arrest a pawn. There is a minimum of 60%, meaning even a pawn with 0% manipulation and 0 Social still has a 60% chance to successfully arrest a pawn.
 
Thus, a healthy pawn of Social level of 6 or above will have a 100% chance to arrest a pawn. There is a minimum of 60%, meaning even a pawn with 0% manipulation and 0 Social still has a 60% chance to successfully arrest a pawn.
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{{Stat Factors Table}}
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{{nav|stats|wide}}

Latest revision as of 20:09, 6 September 2024

Arrest Success Chance is a stat: How effective this person is in arresting people. This affects chance that this person will be able to arrest someone without resistance. Its minimum allowed value is 60%. Its maximum allowed value is 100%. Its default value is 100%.

Factors[edit]

  • Social: 60% plus 7.5% per skill level.
  • Manipulation: 90% importance, 5% allowed defect. 100% max

Thus, a healthy pawn of Social level of 6 or above will have a 100% chance to arrest a pawn. There is a minimum of 60%, meaning even a pawn with 0% manipulation and 0 Social still has a 60% chance to successfully arrest a pawn.

Social Skill Level Arrest Success Chance
0 60%
1 67.5%
2 75%
3 82.5%
4 90%
5 97.5%
6 100%
7 100%
8 100%
9 100%
10 100%
11 100%
12 100%
13 100%
14 100%
15 100%
16 100%
17 100%
18 100%
19 100%
20 100%