Difference between revisions of "Suppression Power"

From RimWorld Wiki
Jump to navigation Jump to search
m (Stat Category)
 
(One intermediate revision by one other user not shown)
Line 5: Line 5:
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = A multiplier on a warden's ability to suppress [[slaves]].
 
| description = A multiplier on a warden's ability to suppress [[slaves]].
 +
| category = PawnSocial
 
}}
 
}}
  
Line 18: Line 19:
 
! <small>+[[Authority cap]]</small>
 
! <small>+[[Authority cap]]</small>
 
|-  
 
|-  
| 0
+
! 0
 
| {{#expr: ({{P|Skill Base Factor}} + 0*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 0*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 0*{{P|Skill Bonus Factor}})*1.1*100 round 0}}% <!--Implemented as multiplier for computational efficiency, but it is actually {{P|Skill Base Factor}} + skill*{{P|Skill Bonus Factor}}) + (0.1*{{P|Skill Base Factor}} + skill*{{P|Skill Bonus Factor}}) which may become relevant if other offsets are added at a later date -->
 
| {{#expr: ({{P|Skill Base Factor}} + 0*{{P|Skill Bonus Factor}})*1.1*100 round 0}}% <!--Implemented as multiplier for computational efficiency, but it is actually {{P|Skill Base Factor}} + skill*{{P|Skill Bonus Factor}}) + (0.1*{{P|Skill Base Factor}} + skill*{{P|Skill Bonus Factor}}) which may become relevant if other offsets are added at a later date -->
 
|-
 
|-
| 1
+
! 1
 
| {{#expr: ({{P|Skill Base Factor}} + 1*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 1*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 1*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 1*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 2
+
! 2
 
| {{#expr: ({{P|Skill Base Factor}} + 2*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 2*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 2*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 2*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 3
+
! 3
 
| {{#expr: ({{P|Skill Base Factor}} + 3*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 3*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 3*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 3*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 4
+
! 4
 
| {{#expr: ({{P|Skill Base Factor}} + 4*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 4*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 4*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 4*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 5
+
! 5
 
| {{#expr: ({{P|Skill Base Factor}} + 5*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 5*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 5*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 5*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 6
+
! 6
 
| {{#expr: ({{P|Skill Base Factor}} + 6*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 6*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 6*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 6*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 7
+
! 7
 
| {{#expr: ({{P|Skill Base Factor}} + 7*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 7*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 7*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 7*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 8
+
! 8
 
| {{#expr: ({{P|Skill Base Factor}} + 8*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 8*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 8*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 8*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 9
+
! 9
 
| {{#expr: ({{P|Skill Base Factor}} + 9*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 9*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 9*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 9*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 10
+
! 10
 
| {{#expr: ({{P|Skill Base Factor}} + 10*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 10*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 10*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 10*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 11
+
! 11
 
| {{#expr: ({{P|Skill Base Factor}} + 11*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 11*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 11*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 11*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 12
+
! 12
 
| {{#expr: ({{P|Skill Base Factor}} + 12*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 12*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 12*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 12*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 13
+
! 13
 
| {{#expr: ({{P|Skill Base Factor}} + 13*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 13*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 13*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 13*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 14
+
! 14
 
| {{#expr: ({{P|Skill Base Factor}} + 14*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 14*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 14*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 14*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 15
+
! 15
 
| {{#expr: ({{P|Skill Base Factor}} + 15*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 15*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 15*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 15*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 16
+
! 16
 
| {{#expr: ({{P|Skill Base Factor}} + 16*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 16*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 16*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 16*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 17
+
! 17
 
| {{#expr: ({{P|Skill Base Factor}} + 17*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 17*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 17*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 17*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 18
+
! 18
 
| {{#expr: ({{P|Skill Base Factor}} + 18*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 18*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 18*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 18*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 19
+
! 19
 
| {{#expr: ({{P|Skill Base Factor}} + 19*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 19*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 19*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 19*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
|-
 
|-
| 20
+
! 20
 
| {{#expr: ({{P|Skill Base Factor}} + 20*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 20*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 20*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%
 
| {{#expr: ({{P|Skill Base Factor}} + 20*{{P|Skill Bonus Factor}})*1.1*100 round 0}}%

Latest revision as of 20:07, 6 September 2024

Suppression Power is a stat: A multiplier on a warden's ability to suppress slaves. Its minimum allowed value is 5%. Its maximum allowed value is 100%. Its default value is 100%.

Factors[edit]

  • Social: 5% plus 2.25% per skill level.
  • Authority cap: Adds +10% of the pawn's base Suppression Power.
Social Skill Level Suppression Power
Base +Authority cap
0 5% 6%
1 7% 8%
2 10% 10%
3 12% 13%
4 14% 15%
5 16% 18%
6 19% 20%
7 21% 23%
8 23% 25%
9 25% 28%
10 28% 30%
11 30% 33%
12 32% 35%
13 34% 38%
14 37% 40%
15 39% 43%
16 41% 45%
17 43% 48%
18 46% 50%
19 48% 53%
20 50% 55%