Difference between revisions of "Global Learning Factor"

From RimWorld Wiki
Jump to navigation Jump to search
Line 12: Line 12:
 
===Offsets===
 
===Offsets===
 
These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%.
 
These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%.
* [[Traits#Too smart|Too Smart]] trait - increases Global Learning Factor +75%, while also inflicting a penalty to [[Mental Break Threshold|mental break threshold]].
+
* [[Too smart|Too Smart]] trait - increases Global Learning Factor +75%, while also inflicting a penalty to [[Mental Break Threshold|mental break threshold]].
* [[Traits#Fast learner|Fast Learner]] trait - increases Global Learning Factor +75%
+
* [[Fast learner|Fast Learner]] trait - increases Global Learning Factor +75%
* [[Traits#Slow learner|Slow Learner]] trait - decreases Global Learning Factor -75%
+
* [[Slow learner|Slow Learner]] trait - decreases Global Learning Factor -75%
 
* [[Learning assistant]] implant {{RoyaltyIcon}} - increases Global Learning Factor +20%
 
* [[Learning assistant]] implant {{RoyaltyIcon}} - increases Global Learning Factor +20%
 
* [[Neural supercharger]] building {{IdeologyIcon}} - increases Global Learning Factor +25%
 
* [[Neural supercharger]] building {{IdeologyIcon}} - increases Global Learning Factor +25%
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Revision as of 11:33, 24 November 2022

Global Learning Factor is a stat: Global learning efficiency for all skills. Its default value is 100%. Global learning factor is a direct multiplier on the experience gained for skills.

Real XP gained = Global Learning Factor x Passion Multiplier x Base XP gained

Factors

Offsets

These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%.