Difference between revisions of "Toxic Resistance"
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m (Harakoni moved page Toxic Sensitivity to Toxic Resistance) |
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− | Thus, a pawn with a 50% toxic | + | Thus, a pawn with a 50% toxic resistance would take half the toxic buildup severity increase from any source as a pawn with 0% resistance, while a pawn with 100% resistance would take none at all. |
− | [[Human]]s have a base value of | + | [[Human]]s have a base value of 0% resistance, [[animals]] of 50%, and [[insectoids]] and [[mechanoids]] of 100%. |
== Version history == | == Version history == | ||
− | * [[Version/1.4.3523|1.4.3523]] - Reworked from '''Toxic Sensitivity''' to '''Toxic Resistance'''. Description changed from ''Multiplier on the impact of toxic buildup on this creature.'' to ''How well this creature resists toxic buildup.'' | + | * [[Version/1.4.3523|1.4.3523]] - Reworked from '''Toxic Sensitivity''' to '''Toxic Resistance''', inverting the relationship between build up and stat. Description changed from ''Multiplier on the impact of toxic buildup on this creature.'' to ''How well this creature resists toxic buildup.'' |
{{nav|stats|wide}} | {{nav|stats|wide}} |
Revision as of 11:47, 12 November 2022
See also: Toxic buildup and Toxic fallout
Toxic Resistance is a stat: How well this creature resists toxic buildup. Its minimum allowed value is 0%. Its default value is 100%.
Thus, a pawn with a 50% toxic resistance would take half the toxic buildup severity increase from any source as a pawn with 0% resistance, while a pawn with 100% resistance would take none at all.
Humans have a base value of 0% resistance, animals of 50%, and insectoids and mechanoids of 100%.
Version history
- 1.4.3523 - Reworked from Toxic Sensitivity to Toxic Resistance, inverting the relationship between build up and stat. Description changed from Multiplier on the impact of toxic buildup on this creature. to How well this creature resists toxic buildup.