Difference between revisions of "Eating"

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| to string style = PercentZero
 
| to string style = PercentZero
 
| description = A character's ability to eat.  
 
| description = A character's ability to eat.  
}} Eating is a function of a human's or animal's health, affected by consciousness, the jaw, tongue, and neck. Eating and Manipulation are the two determining factors of the [[Eating Speed]] stat, and is therefore important for maintaining [[Saturation]] and preventing [[Malnutrition|starving]].
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}} Eating is a function of a human's or animal's health. Eating is affected by Consciousness as well as the limb effectiveness of the jaw, tongue, and neck (though not the stomach or arms.)
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Eating (95% importance, max not listed) and Manipulation (30% importance, Max not listed) are the two determining factors of the [[Eating Speed]] stat.
  
 
{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is 150% with a healthy pawn high on [[go-juice]], [[luciferium]] and [[wake-up]], and having used a [[neural supercharger]]{{IdeologyIcon}} to buff [[Consciousness]].
 
{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is 150% with a healthy pawn high on [[go-juice]], [[luciferium]] and [[wake-up]], and having used a [[neural supercharger]]{{IdeologyIcon}} to buff [[Consciousness]].
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* Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
 
* Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
 
** [[Bionic tongue]]: Part efficiency offset '''0%'''
 
** [[Bionic tongue]]: Part efficiency offset '''0%'''
* Neck
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* Neck part efficiency. ?%importance
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The following factors do not affect Eating:
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*Stomach and Digestion
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*Arms and Manipulation
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*Legs and moving
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*Eyes and Sight
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{{nav|stats|wide}}
 
{{nav|stats|wide}}
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 01:13, 6 December 2022

Eating is a pawn capacity: A character's ability to eat. Eating is a function of a human's or animal's health. Eating is affected by Consciousness as well as the limb effectiveness of the jaw, tongue, and neck (though not the stomach or arms.)

Eating (95% importance, max not listed) and Manipulation (30% importance, Max not listed) are the two determining factors of the Eating Speed stat.

At the time of writing, the maximum possible Eating capacity is 150% with a healthy pawn high on go-juice, luciferium and wake-up, and having used a neural superchargerContent added by the Ideology DLC to buff Consciousness.

Affected stats

NameTypeWeightMaxDescription
Eating SpeedStat0.95-Multiplier on eating speed.

Factors

The following factors affect Eating:

  • Consciousness: 100% importance, no allowed defect. No Max
  • Jaw part efficiency. 90% importance, 0% allowed defect. No Max
    • Denture: Part efficiency offset ? [Values]
  • Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
  • Neck part efficiency. ?%importance

The following factors do not affect Eating:

  • Stomach and Digestion
  • Arms and Manipulation
  • Legs and moving
  • Eyes and Sight