Difference between revisions of "Meat Amount"

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(linked Butchery Efficiency)
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The base value of Meat Amount is 140. This is multiplied by the following factors:
 
The base value of Meat Amount is 140. This is multiplied by the following factors:
 
*[[Property:Body Size|Body Size]]
 
*[[Property:Body Size|Body Size]]
*Remaining body parts
+
*Remaining [[body parts]]
*Not carefully slaughtered: x0.66
+
*[[Animals#Slaughtering|Not carefully slaughtered:]] x0.66
 
*Butcher yield from [[difficulty]]
 
*Butcher yield from [[difficulty]]
 
*[[Malnutrition]]: 100% malnutrition is x0.4, scales linearly
 
*[[Malnutrition]]: 100% malnutrition is x0.4, scales linearly

Revision as of 14:04, 25 September 2021

Meat Amount is a stat: The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed. Its default value is 140.

The actual amount gained from butchering is also affected by Butchery Efficiency.

Factors

The base value of Meat Amount is 140. This is multiplied by the following factors:

Post-Process Curve

Meat Amount is then affected by a post-process curve with points:

  • (0,0)
  • (5,14)
  • (40,40)
  • (100000,100000)
Meat Amount by Body Size