Difference between revisions of "Toxic Resistance"
Jump to navigation
Jump to search
Line 3: | Line 3: | ||
| min value = 0 | | min value = 0 | ||
| to string style = PercentZero | | to string style = PercentZero | ||
− | | description = | + | | description = How well this creature resists [[toxic buildup]]. |
− | }} Thus, a pawn with a 50% toxic sensitivity would take half the toxic buildup severity increase from any source as a pawn with 100% sensitivity, while a pawn with 0% sensitivity would take none at all. | + | }} |
+ | |||
+ | Thus, a pawn with a 50% toxic sensitivity would take half the toxic buildup severity increase from any source as a pawn with 100% sensitivity, while a pawn with 0% sensitivity would take none at all. | ||
[[Human]]s have a base value of 100% sensitivity, [[animals]] of 50%, and [[insectoids]] and [[mechanoids]] of 0%. | [[Human]]s have a base value of 100% sensitivity, [[animals]] of 50%, and [[insectoids]] and [[mechanoids]] of 0%. | ||
+ | |||
+ | == Version history == | ||
+ | * [[Version/1.4.3523|1.4.3523]] - Reworked from '''Toxic Sensitivity''' to '''Toxic Resistance'''. Description changed from ''Multiplier on the impact of toxic buildup on this creature.'' to ''How well this creature resists toxic buildup.'' | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Revision as of 11:44, 12 November 2022
See also: Toxic buildup and Toxic fallout
Toxic Resistance is a stat: How well this creature resists toxic buildup. Its minimum allowed value is 0%. Its default value is 100%.
Thus, a pawn with a 50% toxic sensitivity would take half the toxic buildup severity increase from any source as a pawn with 100% sensitivity, while a pawn with 0% sensitivity would take none at all.
Humans have a base value of 100% sensitivity, animals of 50%, and insectoids and mechanoids of 0%.
Version history
- 1.4.3523 - Reworked from Toxic Sensitivity to Toxic Resistance. Description changed from Multiplier on the impact of toxic buildup on this creature. to How well this creature resists toxic buildup.