Difference between revisions of "Meat Amount"
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*Butcher yield from [[difficulty]] | *Butcher yield from [[difficulty]] | ||
*[[Malnutrition]]: 100% malnutrition is x0.4, scales linearly | *[[Malnutrition]]: 100% malnutrition is x0.4, scales linearly | ||
+ | *[[Butcher spot]]: x0.70 | ||
==Post-Process Curve== | ==Post-Process Curve== |
Revision as of 06:20, 27 January 2023
Meat Amount is a stat: The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed. Its default value is 140.
The actual amount gained from butchering is also affected by Butchery Efficiency.
Factors
The base value of Meat Amount is 140, other than for dryads, which have a base value of 2. This is multiplied by the following factors:
- Body Size
- Remaining body parts
- Not carefully slaughtered: x0.66
- Butcher yield from difficulty
- Malnutrition: 100% malnutrition is x0.4, scales linearly
- Butcher spot: x0.70
Post-Process Curve
Meat Amount is then affected by a post-process curve with points:
- (0,0)
- (5,14)
- (40,40)
- (100000,100000)
Meat Amount by Body Size |
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