Difference between revisions of "Sleep Fall Rate"
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* [[Psychite]] ([[Flake]]/[[Psychite tea]]/[[Yayo]]) addiction: {{++|30%}} | * [[Psychite]] ([[Flake]]/[[Psychite tea]]/[[Yayo]]) addiction: {{++|30%}} | ||
* [[Wake-up]] addiction: {{++|30%}} | * [[Wake-up]] addiction: {{++|30%}} | ||
− | ''' | + | '''Diseases:''' |
* [[Muscle parasites]]: {{++|100%}} | * [[Muscle parasites]]: {{++|100%}} | ||
* [[Fibrous mechanites]]: | * [[Fibrous mechanites]]: |
Revision as of 17:42, 17 November 2023
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Check if besides the genes anything else from the Biotech DLC has this stat. |
Sleep Fall Rate is a stat: A multiplier on the speed that a person's sleep need falls. Its default value is 100%.
At the time of writing the highest possible sleep fall rate is 1323% which can be achieved with a pawn addicted to go-juice, psychite and wake-up, which suffers from muscle parasites and intense fibrous and sensory mechanites, with a buzzing psychic hangover and the very sleepy gene . The lowest possible sleep fall rate of 2.23% can be achieved with a pawn high on flake, psychite tea, wake-up and yayo, which has a circadian assistant installed and has the low sleep gene .
Formula
Sleep Fall Rate = (1 + Sum of all offsets) × Product of all Factors
Offsets
Drugs:
Diseases:
- Muscle parasites: +100%
- Fibrous mechanites:
- mild pain: +70%
- intense pain: +100%
- Sensory mechanites:
- mild pain: +70%
- intense pain: +100%
Implants:
- Circadian assistant : −20%
Factors
Drugs:
- Flake high: ×33%
- Psychite tea high: ×80%
- Wake-up high: ×80%
- Yayo high: ×33%
Misc:
- Psychic hangover buzzing: ×150%
- Low sleep: ×40%
- Sleepy: ×140%
- Very sleepy: ×180%