Difference between revisions of "Global Work Speed"
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(Clarified order and children and light factors) |
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− | == | + | == Formula == |
− | + | The default value is 100% which is first modified by the offsets and then by the factors. | |
− | + | ||
− | + | === Offsets === | |
− | + | * [[Traits]] | |
− | * | + | ** Neurotic |
− | ** [[Very neurotic]]: {{+|40%}} | + | *** [[Very neurotic]]: {{+|40%}} |
− | ** [[ | + | *** [[Neurotic]]: {{+|20%}} |
− | ** [[ | + | ** Industrious |
− | ** [[ | + | *** [[Industrious]]: {{+|35%}} |
− | ** [[Lazy]]: {{--|20%}} | + | *** [[Hard worker]]: {{+|20%}} |
− | ** [[Slothful]]: {{--|35%}} | + | *** [[Lazy]]: {{--|20%}} |
+ | *** [[Slothful]]: {{--|35%}} | ||
* [[Drugs]] | * [[Drugs]] | ||
− | **[[Wake-up]]: {{+|50%}} | + | ** [[Wake-up]] high: {{+|50%}} |
− | * | + | * [[Precepts]] |
− | ** [[Ideoligion#Work drive ability|Work drive]]: {{+|50%}} | + | ** [[Ideoligion#Child labor|Child labor: encouraged]] {{IdeologyIcon}}{{BiotechIcon}}: {{+|20%}} ([[Children]] only) |
− | * [[ | + | ** [[Ideoligion#Mechanoid labor|Mechanoid labor: enhanced]] {{IdeologyIcon}}{{BiotechIcon}}: {{--|8%}} and {{+|20%}} ([[Mechanoid]] only) |
− | + | ** [[Ideoligion#Raiding|Raiding: respected]] {{IdeologyIcon}}: {{--|8%}} | |
− | * [[Light]] | + | ** [[Ideoligion#Raiding|Raiding: required]] {{IdeologyIcon}}: {{--|16%}} |
− | + | * Abilities | |
− | * [[Slaves]]{{IdeologyIcon}} | + | ** [[Ideoligion#Work drive ability|Work drive]] {{IdeologyIcon}}: {{+|50%}} |
− | + | ** [[Ideoligion#Work focus ability|Work focus]] {{IdeologyIcon}}: {{+|20%}} | |
− | * [[ | + | |
− | + | === Factors === | |
− | * | + | * [[Mental inspiration#Work frenzy|Work frenzy]] inspiration: {{Good|×1.8}} |
− | + | * [[Light]]: | |
+ | :{| class="wikitable" style="text-align:right" | ||
+ | ! Light !! Factor !! Graph | ||
+ | |- | ||
+ | | 0% || {{Bad|×0.3}} | ||
+ | | rowspan="3" | {{Graph:Chart| width = 200 | height = 200 | xAxisTitle = Light | yAxisTitle = Factor | type = line | x =0, 0.3, 1 | y1 = 0.8, 1, 1}} | ||
+ | |- | ||
+ | | 0% to 30% || <pre>0.8 + Light × 2 / 3</pre> | ||
+ | |- | ||
+ | | 30% to 100% || '''×1''' | ||
+ | |} | ||
+ | :Pawns that are [[Sight|Blind]], have the [[Ideoligion#Lighting|Lighting: Darklight preferred]] precept,{{IdeologyIcon}} or have the [[Dark vision]] gene{{BiotechIcon}} are unaffected by this factor. | ||
+ | * [[Slaves]] {{IdeologyIcon}}: {{Bad|×0.85}} | ||
+ | * [[Mechanoids]] {{BiotechIcon}}: {{Bad|×0.5}} | ||
+ | * [[Children]] {{BiotechIcon}}: | ||
+ | :{| class="wikitable" style="text-align:right" | ||
+ | ! Age !! Factor !! Graph | ||
+ | |- | ||
+ | | 4 || {{Bad|×0.2}} | ||
+ | | rowspan="5" | {{Graph:Chart| width = 200 | height = 200 | xAxisTitle = Age | yAxisTitle = Factor | type = line | x = 4, 12, 18 | y1 = 0.2, 0.8, 1}} | ||
+ | |- | ||
+ | | 4 to 12 || <pre>0.2 + (Age - 4) × 0.3 / 4</pre> | ||
+ | |- | ||
+ | | 12 || {{Bad|×0.8}} | ||
+ | |- | ||
+ | | 4 to 12 || <pre>0.8 + (Age - 12) × 0.2 / 6</pre> | ||
+ | |- | ||
+ | | 18 || '''×1''' | ||
+ | |} | ||
+ | |||
+ | {{Stub|section=1|reason= Drum part and other rituals claim in their description that they increase the work speed but so far I couldn't reproduce it and there is nothing in the xmls. --[[User:Ickputzdirwech|Ickputzdirwech]] ([[User talk:Ickputzdirwech|talk]]) 17:36, 4 December 2023 (UTC)}} | ||
== Effects == | == Effects == | ||
Line 42: | Line 73: | ||
| sort = Health Type, | | sort = Health Type, | ||
}} | }} | ||
+ | |||
== Version history == | == Version history == | ||
* Beta 18 - Bonus to Global Work Speed from high [[Mood]] removed. | * Beta 18 - Bonus to Global Work Speed from high [[Mood]] removed. | ||
− | {{ | + | {{Nav|stats|wide}} |
Revision as of 17:37, 4 December 2023
Global Work Speed is a stat: A multiplier on someone's speed at doing any work. Its minimum allowed value is 30%. Its default value is 100%.
Formula
The default value is 100% which is first modified by the offsets and then by the factors.
Offsets
- Traits
- Neurotic
- Very neurotic: +40%
- Neurotic: +20%
- Industrious
- Industrious: +35%
- Hard worker: +20%
- Lazy: −20%
- Slothful: −35%
- Neurotic
- Drugs
- Wake-up high: +50%
- Precepts
- Child labor: encouraged : +20% (Children only)
- Mechanoid labor: enhanced : −8% and +20% (Mechanoid only)
- Raiding: respected : −8%
- Raiding: required : −16%
- Abilities
- Work drive : +50%
- Work focus : +20%
Factors
- Work frenzy inspiration: ×1.8
- Light:
Light Factor Graph 0% ×0.3 0% to 30% 0.8 + Light × 2 / 3
30% to 100% ×1
- Pawns that are Blind, have the Lighting: Darklight preferred precept, or have the Dark vision gene are unaffected by this factor.
- Slaves : ×0.85
- Mechanoids : ×0.5
- Children :
Age Factor Graph 4 ×0.2 4 to 12 0.2 + (Age - 4) × 0.3 / 4
12 ×0.8 4 to 12 0.8 + (Age - 12) × 0.2 / 6
18 ×1
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Drum part and other rituals claim in their description that they increase the work speed but so far I couldn't reproduce it and there is nothing in the xmls. --Ickputzdirwech (talk) 17:36, 4 December 2023 (UTC). |
Effects
The following stats are scaled directly by Global Work Speed
Stat | Description |
---|---|
Animal Gather Speed | The speed at which this person milks, shears, and otherwise gathers resources from animals. |
Butchery Speed | Speed at which this person butchers flesh creatures. |
Construction Speed | Speed at which this person constructs and repairs buildings. |
Cooking Speed | The speed at which this person cooks meals. |
Deep Drilling Speed | A speed at which this person uses a deep drill to extract underground resources. |
Drug Synthesis Speed | How fast this character synthesizes complex chemical drugs. |
Entity Study Rate | The rate at which this person generates knowledge from studying unnatural entities. |
General Labor Speed | The speed at which this person carries out general labor like making stone blocks, making chemfuel at a refinery, burning items, tailoring clothes, creating art, smithing armor and weapons or smelting slag. This stat applies both to activities that involve no skill, as well as those where the skill affects the quality of the product instead of the speed of production. |
Hacking Speed | How fast this person can hack into computer terminals. |
Mechanoid Shredding Speed | The speed at which this person can shred a mechanoid for resources. |
Medical Operation Speed | The speed at which the character performs medical operations. |
Medical Tend Speed | Speed at which the character tends to wounds and illnesses. |
Mining Speed | A speed at which this person mines away walls. |
Plant Work Speed | Speed at which this person sows and harvests plants. |
Pruning Speed | A multiplier on how fast this person can prune a Gauranlen tree to maintain their connection with it. Pruning is more of a contemplative psychic task than a physical one, so health factors like vision are unimportant here. |
Research Speed | How fast this person performs research and how quickly they can find things using scanning equipment. |
Smelting Speed | The speed at which this person smelts things. Since smelting is dumb labor, smelting speed is not affected by any skill. |
Smoothing Speed | A multiplier on the speed at which this person smooths rough stone floors and walls. |
Version history
- Beta 18 - Bonus to Global Work Speed from high Mood removed.