Difference between revisions of "Animal Gather Yield"

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{{Stat
 
{{Stat
 
| default base value = 1
 
| default base value = 1
 +
| min value = 0
 
| to string style = PercentZero
 
| to string style = PercentZero
| max value = 1
 
 
| description = The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product.
 
| description = The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product.
 
}}
 
}}
  
Animal Gather Yield is capped at 100%.
+
Animal Gather Yield is uncapped. {{Hover title|Version/1.5.4062|At the time of writing}}, the maximum possible value it can take in the core game is '''581.7%'''. This is achieved with an animal skill of 20 ({{Good|113%}}), a [[Manipulation#Formula|maxed manipulation]] of {{Good|429%}}, and the [[Ideoligion#Ranching|Ranching]] precept ( {{Good|x120%}} ).
  
 
== Factors ==
 
== Factors ==
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* [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max
 
* [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max
 
* [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit
 
* [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit
 +
* [[Ideoligion#Ranching|Ranching]] precept multiplies efficiency by {{Good|x120%}}
  
 
{{Stat Factors Table|l0=0.60|l1=0.70|l2=0.75|l3=0.80|l4=0.85|l5=0.90|l6=0.95|l7=0.975|l8=1.00|l9=1.01|l10=1.02|l11=1.03|l12=1.04|l13=1.05|l14=1.06|l15=1.07|l16=1.08|l17=1.09|l18=1.10|l19=1.12|l20=1.13}}
 
{{Stat Factors Table|l0=0.60|l1=0.70|l2=0.75|l3=0.80|l4=0.85|l5=0.90|l6=0.95|l7=0.975|l8=1.00|l9=1.01|l10=1.02|l11=1.03|l12=1.04|l13=1.05|l14=1.06|l15=1.07|l16=1.08|l17=1.09|l18=1.10|l19=1.12|l20=1.13}}
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* [[Version/0.17.1546|0.17.1546]] - Added as '''Animal Product Yield'''
 
* [[Version/0.17.1546|0.17.1546]] - Added as '''Animal Product Yield'''
 
* ? - Renamed to '''Animal Gather Yield'''
 
* ? - Renamed to '''Animal Gather Yield'''
 +
* [[Version/1.5.4062|1.5.4062]] - Cap removed.
  
 
{{Nav|stats|wide}}
 
{{Nav|stats|wide}}

Revision as of 12:41, 26 July 2024

Animal Gather Yield is a stat: The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product. Its minimum allowed value is 0%. Its default value is 100%.

Animal Gather Yield is uncapped. At the time of writing, the maximum possible value it can take in the core game is 581.7%. This is achieved with an animal skill of 20 (113%), a maxed manipulation of 429%, and the Ranching precept ( ×120% ).

Factors

Animals Skill Level Animal Gather Yield
100% Manipulation 125% Manipulation 150% Manipulation
0 60%64.5% 69%
1 70%75.25% 80.5%
2 75%80.62% 86.25%
3 80%86% 92%
4 85%91.38% 97.75%
5 90%96.75% 103.5%
6 95%102.13% 109.25%
7 97.5%104.81% 112.12%
8 100%107.5% 115%
9 101%108.58% 116.15%
10 102%109.65% 117.3%
11 103%110.73% 118.45%
12 104%111.8% 119.6%
13 105%112.88% 120.75%
14 106%113.95% 121.9%
15 107%115.03% 123.05%
16 108%116.1% 124.2%
17 109%117.18% 125.35%
18 110%118.25% 126.5%
19 112%120.4% 128.8%
20 113%121.47% 129.95%

Version history

  • 0.17.1546 - Added as Animal Product Yield
  • ? - Renamed to Animal Gather Yield
  • 1.5.4062 - Cap removed.