Difference between revisions of "Melee Door Damage Factor"

From RimWorld Wiki
Jump to navigation Jump to search
(Melee Door Damage Factor Stat: Biotech Mechanoids)
 
 
Line 1: Line 1:
 
{{Biotech}}
 
{{Biotech}}
{{Stub|reason=1) Corresponding Property 2) Two-way links}}
+
{{Stub|reason=1) Two-way links}}
 
{{Verified|1.5.4104}}{{Stat
 
{{Verified|1.5.4104}}{{Stat
 
| def name = MeleeDoorDamageFactor
 
| def name = MeleeDoorDamageFactor

Latest revision as of 22:00, 28 November 2024

Melee Door Damage Factor is a stat: A special multiplier on the amount of melee damage inflicted on doors. Its minimum allowed value is 0%. Its default value is 100%.

Bases[edit]

Stat Def Data[edit]

Def Name
Label
Label For Full Stat List
Offset Label
Attributes
Description Category Parameters Complex
Parameters
Display
Priority
In
Category
  • Def Name:
    MeleeDoorDamageFactor
  • Label:
    melee door damage factor
A special multiplier on the amount of melee damage inflicted on doors.
  • Display Order:
    110
  • Def Name:
    PawnCombat
  • Label:
    Combat
  • Display All By Default:
    false
  • To String Style: PercentZero
  • Default Base Value: 100%
  • Hide At Value: 100%
  • Min Value: 0%
  • Show On Animals: false
  • Show On Humanlikes: false
  • Show On Mechanoids: true
- 5000

Version history[edit]