Difference between revisions of "Eating"
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* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance, no allowed defect. [[Consciousness Limit::-|No]] Max | * [[Consciousness]]: [[Consciousness Importance::1|100%]] importance, no allowed defect. [[Consciousness Limit::-|No]] Max | ||
* Jaw part efficiency. ?% importance, ? allowed defect. ? Max | * Jaw part efficiency. ?% importance, ? allowed defect. ? Max | ||
+ | {{nav|stats|wide}} | ||
<noinclude>[[Category:Capacity]]</noinclude> | <noinclude>[[Category:Capacity]]</noinclude> |
Revision as of 05:31, 24 March 2021
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Eating is a pawn capacity: A character's ability to eat.
Eating is a function of a human's and animal's bodies provided by the jaw. It is a major factor of Eating Speed and is therefore critical to keeping people and animals from starving.
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Eating Speed | Stat | 0.95 | - | Multiplier on eating speed. |
Factors
The following factors affect Eating.
- Consciousness: 100% importance, no allowed defect. No Max
- Jaw part efficiency. ?% importance, ? allowed defect. ? Max