Difference between revisions of "Aiming Time"

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==Factors==
 
==Factors==
A pawn's aiming time is affected by the following factors:
+
A pawn's aiming time has a base value of 100%, a minimum value of 1% and is affected by the following factors:
* [[Traits#Trigger-happy|Trigger-happy]]: Aiming time -50%
+
* [[Traits#Trigger-happy|Trigger-happy]]: -50%
* [[Traits#Careful shooter|Careful shooter]]: Aiming time +25%
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* [[Traits#Careful shooter|Careful shooter]]: +25%
 
* [[Ideoligion#Shooting specialist|Shooting specialist role]]{{IdeologyIcon}}: -50%
 
* [[Ideoligion#Shooting specialist|Shooting specialist role]]{{IdeologyIcon}}: -50%
 
* [[Ideoligion#Shooting specialist|Shooting specialist's Marksman Command]]{{IdeologyIcon}}: -40%
 
* [[Ideoligion#Shooting specialist|Shooting specialist's Marksman Command]]{{IdeologyIcon}}: -40%
  
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Revision as of 08:52, 5 September 2021

Aiming Time is a stat: How long it takes to shoot after choosing a target. Its minimum allowed value is 1%. Its default value is 100%.

Factors

A pawn's aiming time has a base value of 100%, a minimum value of 1% and is affected by the following factors: