Difference between revisions of "Animal Gather Yield"
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SyntaxTerror (talk | contribs) m (cleanup) |
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− | Animal Gather Yield is capped at 100%. | + | '''Animal Gather Yield''' is capped at 100%. |
− | ==Factors== | + | |
+ | == Factors == | ||
* [[Skills#Animals|Animals]] [[Skill::Animals| ]] | * [[Skills#Animals|Animals]] [[Skill::Animals| ]] | ||
* [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max | * [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max | ||
* [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit | * [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit | ||
− | === | + | |
+ | === Skilltable === | ||
{| {{STDT| c_03 text-center}} | {| {{STDT| c_03 text-center}} | ||
! Animals Skill !! Chance | ! Animals Skill !! Chance | ||
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| 20 || 100% ''(113%)''{{ref label|Over100|A}} | | 20 || 100% ''(113%)''{{ref label|Over100|A}} | ||
|} | |} | ||
− | :{{note label|Over100|A}} Animal Gather Yield is capped at 100%, but the value added by increased animals skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference. | + | :{{note label|Over100|A}} Animal Gather Yield is capped at 100%, but the value added by increased animals skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference. |
− | == | + | |
+ | == Versionhistory == | ||
Was at some point renamed from Animal Product Yield | Was at some point renamed from Animal Product Yield | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Revision as of 11:41, 8 September 2021
Animal Gather Yield is a stat: The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product. Its default value is 100%.
Animal Gather Yield is capped at 100%.
Factors
- Animals
- Manipulation: 30% importance, No max
- Sight: 20% importance, 100% limit
Skilltable
Animals Skill | Chance |
---|---|
0 | 60% |
1 | 70% |
2 | 75% |
3 | 80% |
4 | 85% |
5 | 90% |
6 | 95% |
7 | 97.5% |
8 | 100% |
9 | 100% (101%)[A] |
10 | 100% (102%)[A] |
11 | 100% (103%)[A] |
12 | 100% (104%)[A] |
13 | 100% (105%)[A] |
14 | 100% (106%)[A] |
15 | 100% (107%)[A] |
16 | 100% (108%)[A] |
17 | 100% (109%)[A] |
18 | 100% (110%)[A] |
19 | 100% (112%)[A] |
20 | 100% (113%)[A] |
- A Animal Gather Yield is capped at 100%, but the value added by increased animals skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference.
Versionhistory
Was at some point renamed from Animal Product Yield