Difference between revisions of "Meat Amount"
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(linked Butchery Efficiency) |
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− | + | The actual amount gained from butchering is also affected by [[Butchery Efficiency]]. | |
==Factors== | ==Factors== | ||
+ | The base value of Meat Amount is 140. This is multiplied by the following factors: | ||
*[[Property:Body Size|Body Size]] | *[[Property:Body Size|Body Size]] | ||
*Remaining body parts | *Remaining body parts | ||
Line 14: | Line 15: | ||
==Post-Process Curve== | ==Post-Process Curve== | ||
− | Meat then affected by a post-process curve with points: | + | Meat Amount is then affected by a post-process curve with points: |
* (0,0) | * (0,0) | ||
* (5,14) | * (5,14) |
Revision as of 13:16, 25 September 2021
Meat Amount is a stat: The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed. Its default value is 140.
The actual amount gained from butchering is also affected by Butchery Efficiency.
Factors
The base value of Meat Amount is 140. This is multiplied by the following factors:
- Body Size
- Remaining body parts
- Not carefully slaughtered: x0.66
- Butcher yield from difficulty
- Malnutrition: 100% malnutrition is x0.4, scales linearly
Post-Process Curve
Meat Amount is then affected by a post-process curve with points:
- (0,0)
- (5,14)
- (40,40)
- (100000,100000)
Meat Amount by Body Size |
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