Difference between revisions of "Animal Gather Yield"
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== Version history == | == Version history == | ||
− | + | * [[Version/0.17.1546|0.17.1546]] - Added as '''Animal Product Yield''' | |
− | + | * ? - Renamed to '''Animal Gather Yield''' | |
{{nav|stats|wide}} | {{nav|stats|wide}} |
Revision as of 11:30, 24 December 2021
Animal Gather Yield is a stat: The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product. Its default value is 100%.
Animal Gather Yield is capped at 100%.
Factors
- Animals
- Manipulation: 30% importance, No max
- Sight: 20% importance, 100% limit
Skill table
Animals Skill | Chance |
---|---|
0 | 60% |
1 | 70% |
2 | 75% |
3 | 80% |
4 | 85% |
5 | 90% |
6 | 95% |
7 | 97.5% |
8 | 100% |
9 | 100% (101%)[A] |
10 | 100% (102%)[A] |
11 | 100% (103%)[A] |
12 | 100% (104%)[A] |
13 | 100% (105%)[A] |
14 | 100% (106%)[A] |
15 | 100% (107%)[A] |
16 | 100% (108%)[A] |
17 | 100% (109%)[A] |
18 | 100% (110%)[A] |
19 | 100% (112%)[A] |
20 | 100% (113%)[A] |
- A Animal Gather Yield is capped at 100%, but the value added by increased animals skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference.
Version history
- 0.17.1546 - Added as Animal Product Yield
- ? - Renamed to Animal Gather Yield