Eating

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Eating is a pawn capacity: A character's ability to eat. Eating is a function of a human's or animal's health. Eating is affected by Consciousness as well as the limb effectiveness of the jaw, tongue, and neck (though not the stomach or arms.)

Eating (95% importance, max not listed) and Manipulation (30% importance, Max not listed) are the two determining factors of the Eating Speed stat.

At the time of writing, the maximum possible Eating capacity is 150% with a healthy pawn high on go-juice, luciferium and wake-up, and having used a neural superchargerContent added by the Ideology DLC to buff Consciousness.

Affected stats

NameTypeWeightMaxDescription
Eating SpeedStat0.95-Multiplier on eating speed.

Factors

The following factors affect Eating:

  • Consciousness: 100% importance, no allowed defect. No Max
  • Jaw part efficiency. 90% importance, 0% allowed defect. No Max
    • Denture: Part efficiency offset ? [Values]
  • Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
  • Neck part efficiency. ?%importance

The following factors do not affect Eating:

  • Stomach and Digestion
  • Arms and Manipulation
  • Legs and moving
  • Eyes and Sight