Recreation Power
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For more detail about the need, see Recreation.
Recreation Power is a stat: How effectively this item entertains people and fulfills the need for recreation. Its minimum allowed value is 30%. Its default value is 100%.
Bases
Furniture | Base |
---|---|
![]() |
100% |
![]() |
100% |
![]() |
80% |
![]() |
100% |
![]() |
130% |
![]() |
130% |
![]() |
120% |
![]() |
140% |
![]() |
160% |
![]() |
120% |
![]() ![]() |
100% |
![]() ![]() |
100% |
![]() ![]() |
100% |
![]() ![]() |
125% |
Factors
Quality | Factor |
---|---|
Awful | ×76% |
Poor | ×88% |
Normal | ×100% |
Good | ×112% |
Excellent | ×124% |
Masterwork | ×140% |
Legendary | ×180% |
Grave visiting recreation factor is a hidden room stat that acts as a multipier to Recreation Power based on room impressiveness. While outdoors, the multiplier defaults to 100%.
Here are the points of the curve used for determining this multiplier, and the result represented by a graph:
Impressiveness | Grave visiting recreation factor |
---|---|
-150 | ×100% |
0 | ×100% |
150 | ×140% |
Calculating Recreation Power
Here is a table showing Recreation Power depending on Quality:
Furniture | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
![]() |
60.8% | 70.4% | 80% | 89.6% | 99.2% | 112% | 144% |
![]() |
76% | 88% | 100% | 112% | 124% | 140% | 180% |
![]() |
98.8% | 114.4% | 130% | 145.6% | 161.2% | 182% | 234% |
![]() |
98.8% | 114.4% | 130% | 145.6% | 161.2% | 182% | 234% |
![]() ![]() |
76% | 88% | 100% | 112% | 124% | 140% | 180% |
![]() ![]() |
76% | 88% | 100% | 112% | 124% | 140% | 180% |
![]() ![]() |
76% | 88% | 100% | 112% | 124% | 140% | 180% |
Stat Def Data
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
How effectively this item entertains people and fulfills the need for recreation. |
|
|
|
4010 |