Sharp Damage

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Revision as of 03:18, 23 September 2024 by JuliaCat (talk | contribs) (Sharp Damage Stat)
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Sharp Damage is a stat: A multiplier on damage from sharp-type attacks for weapons made of this material. Its default value is 100%.

Bases

  • Material Sharp
    Damage
    Factor
    Gold 0.75
    Granite blocks 0.65
    Jade 1
    Limestone blocks 0.6
    Marble blocks 0.6
    Plasteel 1.1
    Sandstone blocks 0.5
    Silver 0.85
    Slate blocks 0.6
    Steel 1
    Uranium 1.1
    Wood 0.4
    Bioferrite Content added by the Anomaly DLC 1.3
  • Stat Def Data

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      SharpDamageMultiplier
    • Label:
      sharp damage
    A multiplier on damage from sharp-type attacks for weapons made of this material.
    • Display Order:
      74
    • Def Name:
      StuffStatFactors
    • Label:
      Multipliers when made of this
    • Display All By Default:
      true
    • Default Base Value: 100%
    • Min Value: 5%
    • To String Style: PercentZero
    • Show If Undefined: false
    - 4505

    Version history