Eating
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Eating is a pawn capacity: A character's ability to eat. It is closely linked to Saturation (aka "hunger"), which is the game mechanic to determine the need to eat.
Eating is a function of a human's or animal's body provided by the jaw and tongue It is a major factor of Eating Speed and is therefore critical to allowing pawns to maintain their Saturation and prevent them from starving.
At the time of writing, the maximum possible Eating capacity is 150% with a healthy pawn high on go-juice, luciferium and wake-up, and having used a neural supercharger to buff Consciousness.
Affected stats
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Eating Speed | Stat | 0.95 | - | Multiplier on eating speed. |
Factors
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The following factors affect Eating:
- Consciousness: 100% importance, no allowed defect. No Max
- Jaw part efficiency. ?% importance, 0% allowed defect. ? Max
- Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
- Bionic tongue: Part efficiency offset 0%