Blunt Damage

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Revision as of 03:30, 23 September 2024 by JuliaCat (talk | contribs) (Blunt Damage Stat)
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Blunt Damage is a stat: A multiplier on damage from blunt-type attacks for weapons made of this material. Its default value is 100%.

Bases

  • Material Blunt
    Damage
    Factor
    Gold 1
    Granite blocks 1
    Jade 1.5
    Limestone blocks 1
    Marble blocks 1
    Plasteel 0.9
    Sandstone blocks 1
    Silver 1
    Slate blocks 1
    Steel 1
    Uranium 1.5
    Wood 0.9
    Bioferrite Content added by the Anomaly DLC 0.9
  • Stat Def Data

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      BluntDamageMultiplier
    • Label:
      blunt damage
    A multiplier on damage from blunt-type attacks for weapons made of this material.
    • Display Order:
      74
    • Def Name:
      StuffStatFactors
    • Label:
      Multipliers when made of this
    • Display All By Default:
      true
    • Default Base Value: 100%
    • Min Value: 5%
    • To String Style: PercentZero
    • Show If Undefined: false
    - 4506

    Version history