Repair Success Chance
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Repair Success Chance is a stat: The chance that this person will successfully repair a broken down building using a component. Failing means wasting time and resources. Note that this only applies to repairing breakdowns, which is different from repairing damage. Its default value is 100%.
Repair Success Chance is capped at 100%.
Factors
- Construction
- Manipulation: 30% importance, No max
- Sight: 20% importance, 100% limit
Skill Table
Construction Skill | Chance |
---|---|
0 | 75% |
1 | 80% |
2 | 85% |
3 | 87.5% |
4 | 90% |
5 | 92.5% |
6 | 95% |
7 | 97.5% |
8 | 100% |
9 | 100% (101%)[A] |
10 | 100% (102%)[A] |
11 | 100% (103%)[A] |
12 | 100% (104%)[A] |
13 | 100% (105%)[A] |
14 | 100% (106%)[A] |
15 | 100% (107%)[A] |
16 | 100% (108%)[A] |
17 | 100% (109%)[A] |
18 | 100% (110%)[A] |
19 | 100% (112%)[A] |
20 | 100% (113%)[A] |
- A Repair Success Chance is capped at 100%, but the value added by increased construction skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference.