Eating
Eating is a pawn capacity: A character's ability to eat. Eating is a function of a human's or animal's health, affected by Consciousness, the jaw, tongue, and neck.
Eating and Manipulation are the two determining factors of the Eating Speed stat.
Eating is not affected by stomach efficiency or Digestion; these factors independently affect the ability to use Nutrition to satisfy Hunger. Legs and Movement can severely restrict a creature's ability to move to nearby Nutrition but are also independent from Eating. Sight does not affect Eating nor a creature's ability to find available nutrition.
At the time of writing, the maximum possible Eating capacity is 150% with a healthy pawn high on go-juice, luciferium and wake-up, and having used a neural supercharger to buff Consciousness.
Affected stats
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Eating Speed | Stat | 0.95 | - | Multiplier on eating speed. |
Factors
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The following factors affect Eating:
- Consciousness: 100% importance, no allowed defect. No Max
- Jaw part efficiency. 90% importance, 0% allowed defect. No Max
- Denture: Part efficiency offset ? [Values]
- Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
- Bionic tongue: Part efficiency offset 0%
- Neck