Filth Multiplier

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Filth Multiplier is a stat: How susceptible this surface is to filth. If this is less than 100%, some of the filth deposited here will disappear on contact. This only applies to organic filth. Its minimum allowed value is 0%. Its default value is 100%.

The in-game description of this stat is inaccurate. If a floor tile has a Filth Multiplier of less than 100%, there is a reduced chance for organic filth to be deposited on that tile, but the filth is not deleted. Colonists with dirty feet will instead deposit the filth on other floors elsewhere. At the time of writing it is unknown if this is a bug.

Currently, only straw matting has a reduced Filth Multiplier.

Factors[edit]

Floor Factor
Straw matting ×5%

The following filth types ignore the Filth Multiplier stat:

Stat Def Data[edit]

Def Name
Label
Label For Full Stat List
Offset Label
Attributes
Description Category Parameters Complex
Parameters
Display
Priority
In
Category
  • Def Name:
    FilthMultiplier
  • Label:
    filth multiplier
How susceptible this surface is to filth. If this is less than 100%, some of the filth deposited here will disappear on contact. This only applies to organic filth.
  • Display Order:
    13
  • Def Name:
    Terrain
  • Label:
    terrain
  • Display All By Default:
    false
  • Default Base Value: 100%
  • Min Value: 0%
  • Show On Pawns: false
  • To String Style: PercentZero
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