Sharp Damage

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Sharp Damage is a stat: A multiplier on damage from sharp-type attacks for weapons made of this material. Its default value is 100%.

Bases[edit]

  • Material Category Sharp
    Damage
    Factor
    Gold Metal 0.75
    Granite blocks Stone 0.65
    Jade Stone 1
    Limestone blocks Stone 0.6
    Marble blocks Stone 0.6
    Plasteel Metal 1.1
    Sandstone blocks Stone 0.5
    Silver Metal 0.85
    Slate blocks Stone 0.6
    Steel Metal 1
    Uranium Metal 1.1
    Wood Woody 0.4
    Bioferrite Content added by the Anomaly DLC Metal 1.3
    Obsidian Content added by the Odyssey DLC 1.4
    Vacstone blocks Content added by the Odyssey DLC Stone 0.6
  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      SharpDamageMultiplier
    • Label:
      sharp damage
    A multiplier on damage from sharp-type attacks for weapons made of this material.
    • Display Order:
      74
    • Def Name:
      StuffStatFactors
    • Label:
      Multipliers when made of this
    • Display All By Default:
      true
    • Default Base Value: 100%
    • Min Value: 5%
    • To String Style: PercentZero
    • Show If Undefined: false
    - 4505

    Version history[edit]