Difference between revisions of "Melee Cooldown"

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{{Stat
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{{Stub|reason=1) Two-way links}}
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{{Verified|1.5.4104}}{{Stat
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| def name = MeleeWeapon_CooldownMultiplier
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| label = melee cooldown
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| description = A multiplier on attack delay for weapons made of this [[material]].
 
| default base value = 1
 
| default base value = 1
| min value = 0.01
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| min value = 0.05
| to string style = FloatTwo
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| to string style = PercentZero
| description = How long it takes to recover after striking with this as a melee weapon.
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| show if undefined = false
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| category = StuffStatFactors
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| display priority in category = 4504
 
}}
 
}}
  
== See also ==
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== Factors ==
* [[Property:Melee Cooldown Factor]]
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<div><li style="display: inline-table;">
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{| {{STDT| sortable c_03}}
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! Material !! Category !! [[Property:Melee Cooldown Factor|Melee<br />Cooldown<br />Factor]]
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|-
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{{#ask: [[Melee Cooldown Factor::+]]
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| ?Type2
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| ?Melee Cooldown Factor
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| format = template
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| template = Ask Table Formatter
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| link = none
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| sort = From DLC, Name
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}}
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|}
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</li><div>
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== Stat Def Data ==
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{| {{STDT}}
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! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
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|- id="Melee Cooldown" <!--<StatDef>-->
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|
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* '''Def Name:'''<br />MeleeWeapon_CooldownMultiplier
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* '''Label:'''<br />melee cooldown
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| A multiplier on attack delay for weapons made of this material.
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|
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* Display Order:<br />'''74'''
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* Def Name:<br />'''StuffStatFactors'''
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* Label:<br />'''Multipliers when made of this'''
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* Display All By Default:<br />{{Good|true}}
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|
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* '''Default Base Value:''' {{%|1}}
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* '''Min Value:''' {{%|0.05}}
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* '''To String Style:''' PercentZero
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* '''Show If Undefined:''' {{Bad|false}}
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| -
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| 4504
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<!--</StatDef>-->
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|}
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== Version history ==
 +
{{Stub|section=1|reason=General}}
  
[[Category:StuffStatFactors]]
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{{nav|stats|wide}}

Latest revision as of 17:13, 23 September 2024

Melee Cooldown is a stat: A multiplier on attack delay for weapons made of this material. Its minimum allowed value is 5%. Its default value is 100%.

Factors[edit]

  • Material Category Melee
    Cooldown
    Factor
    Gold Metal 1
    Granite blocks Stone 1.3
    Jade Stone 1.3
    Limestone blocks Stone 1.3
    Marble blocks Stone 1.3
    Plasteel Metal 0.8
    Sandstone blocks Stone 1.3
    Silver Metal 1
    Slate blocks Stone 1.3
    Steel Metal 1
    Uranium Metal 1.1
    Wood Woody 1
    Bioferrite Content added by the Anomaly DLC Metal 1
  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      MeleeWeapon_CooldownMultiplier
    • Label:
      melee cooldown
    A multiplier on attack delay for weapons made of this material.
    • Display Order:
      74
    • Def Name:
      StuffStatFactors
    • Label:
      Multipliers when made of this
    • Display All By Default:
      true
    • Default Base Value: 100%
    • Min Value: 5%
    • To String Style: PercentZero
    • Show If Undefined: false
    - 4504

    Version history[edit]