Difference between revisions of "Shield Max Energy"

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{{Stat
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{{Stub|reason=1) Corresponding Property 2) Two-way links}}
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{{See also|Shield belt|Shield Recharge Rate}}
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{{Verified|1.5.4104}}{{Stat
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| def name = EnergyShieldEnergyMax
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| label = Shield max energy
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| description = The maximum energy a [[shield]] can have at one time.<br/>More energy absorbs more damage.
 +
| min value = 0
 
| to string style = PercentZero
 
| to string style = PercentZero
| description = The maximum energy a personal shield can have at one time. More energy can absorb more damage.
+
| show if undefined = false
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| category = Apparel
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| display priority in category = 70
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| parts = StatPart_Quality
 
}}
 
}}
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== Bases ==
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<div><li style="display: inline-table;">
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{| {{STDT| c_01 sortable}}
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! Thing !! Base
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|-
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! {{Icon Small|Shield belt|24}} [[Shield belt]]
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| {{%|1.1}}
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|-
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! {{Icon Small|Heavy shield unit|24}} [[Heavy shield unit]] {{BiotechIcon}}
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| {{%|4.0}}
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|-
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! {{Icon Small|Legionary|24}} [[Legionary]] {{BiotechIcon}}
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| {{%|1.5}}
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|-
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! {{Icon Small|Tunneler|24}} [[Tunneler]] {{BiotechIcon}}
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| {{%|2.5}}
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|-
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! {{Icon Small|Apocriton|24}} [[Apocriton]] {{BiotechIcon}}
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| {{%|1.5}}
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|-
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! {{Icon Small|Centurion|24}} [[Centurion]] {{BiotechIcon}}
 +
| {{%|3}}
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|-
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! {{Icon Small|War queen|24}} [[War queen]] {{BiotechIcon}}
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| {{%|3}}
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|}
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</li></div>
 +
 +
== Stat Parts ==
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=== Quality ===
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<div><li style="display: inline-table;">
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{| {{STDT| c_01}}
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! [[Quality]] !! Factor
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|-
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! Awful
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| {{Bad|×60%}}
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|-
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! Poor
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| {{Bad|×80%}}
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|-
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! Normal
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| '''×100%'''
 +
|-
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! Good
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| {{Good|×120%}}
 +
|-
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! Excellent
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| {{Good|×140%}}
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|-
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! Masterwork
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| {{Good|×170%}}
 +
|-
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! Legendary
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| {{Good|×210%}}
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|}
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</li></div>
 +
 +
<div><li style="display: inline-table;">
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Shield belt max energy depending on quality:
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{| {{STDT| c_01}}
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! [[Quality]] !! Shield<br />Max<br />Energy
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|-
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! Awful
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| {{%|{{#expr: 1.1 * 0.6}} }}
 +
|-
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! Poor
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| {{%|{{#expr: 1.1 * 0.8}} }}
 +
|-
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! Normal
 +
| {{%|{{#expr: 1.1 * 1}} }}
 +
|-
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! Good
 +
| {{%|{{#expr: 1.1 * 1.2}} }}
 +
|-
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! Excellent
 +
| {{%|{{#expr: 1.1 * 1.4}} }}
 +
|-
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! Masterwork
 +
| {{%|{{#expr: 1.1 * 1.7}} }}
 +
|-
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! Legendary
 +
| {{%|{{#expr: 1.1 * 2.1}} }}
 +
|}
 +
</li></div>
 +
 +
== Stat Def Data ==
 +
{| {{STDT| c_01}}
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! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
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|- id="Shield Max Energy" <!--<StatDef>-->
 +
|
 +
* '''Def Name:'''<br />EnergyShieldEnergyMax
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* '''Label:'''<br />Shield max energy
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| The maximum energy a shield can have at one time.<br/><br/>More energy absorbs more damage.
 +
|
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* Display Order:<br />'''30'''
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* Def Name:<br />'''Apparel'''
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* Label:<br />'''Apparel'''
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* Display All By Default:<br />{{Bad|false}}
 +
|
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* '''Min Value:''' {{%|0}}
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* '''To String Style:''' PercentZero
 +
* '''Show If Undefined:''' {{Bad|false}}
 +
|
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* '''Parts:'''
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** '''StatPart_Quality:'''
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*** Factor Awful: {{Bad|×{{%|0.6}}}}
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*** Factor Poor: {{Bad|×{{%|0.8}}}}
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*** Factor Normal: '''×{{%|1}}'''
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*** Factor Good: {{Good|×{{%|1.2}}}}
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*** Factor Excellent: {{Good|×{{%|1.4}}}}
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*** Factor Masterwork: {{Good|×{{%|1.7}}}}
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*** Factor Legendary: {{Good|×{{%|2.1}}}}
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| 70
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<!--</StatDef>-->
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|}
 +
 +
== Version history ==
 +
{{Stub|section=1|reason=General Version history}}
 +
 +
{{nav|stats|wide}}

Latest revision as of 06:42, 23 October 2024

Shield Max Energy is a stat: The maximum energy a shield can have at one time.
More energy absorbs more damage. Its minimum allowed value is 0%.

Bases[edit]

  • Thing Base
    Shield belt Shield belt 110%
    Heavy shield unit Heavy shield unit Content added by the Biotech DLC 400%
    Legionary Legionary Content added by the Biotech DLC 150%
    Tunneler Tunneler Content added by the Biotech DLC 250%
    Apocriton Apocriton Content added by the Biotech DLC 150%
    Centurion Centurion Content added by the Biotech DLC 300%
    War queen War queen Content added by the Biotech DLC 300%
  • Stat Parts[edit]

    Quality[edit]

  • Quality Factor
    Awful ×60%
    Poor ×80%
    Normal ×100%
    Good ×120%
    Excellent ×140%
    Masterwork ×170%
    Legendary ×210%
  • Shield belt max energy depending on quality:

    Quality Shield
    Max
    Energy
    Awful 66%
    Poor 88%
    Normal 110%
    Good 132%
    Excellent 154%
    Masterwork 187%
    Legendary 231%
  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      EnergyShieldEnergyMax
    • Label:
      Shield max energy
    The maximum energy a shield can have at one time.

    More energy absorbs more damage.
    • Display Order:
      30
    • Def Name:
      Apparel
    • Label:
      Apparel
    • Display All By Default:
      false
    • Min Value: 0%
    • To String Style: PercentZero
    • Show If Undefined: false
    • Parts:
      • StatPart_Quality:
        • Factor Awful: ×60%
        • Factor Poor: ×80%
        • Factor Normal: ×100%
        • Factor Good: ×120%
        • Factor Excellent: ×140%
        • Factor Masterwork: ×170%
        • Factor Legendary: ×210%
    70

    Version history[edit]