Difference between revisions of "Blunt Damage"
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{{Stub|reason=1) Two-way links}} | {{Stub|reason=1) Two-way links}} | ||
+ | {{See also|Sharp Damage}} | ||
{{Verified|1.5.4104}}{{Stat | {{Verified|1.5.4104}}{{Stat | ||
| def name = BluntDamageMultiplier | | def name = BluntDamageMultiplier | ||
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| display priority in category = 4506 | | display priority in category = 4506 | ||
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== Bases == | == Bases == | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | {| {{STDT| sortable | + | {| {{STDT| sortable}} |
! Material !! Category !! [[Property:Melee Blunt Damage Factor|Blunt<br />Damage<br />Factor]] | ! Material !! Category !! [[Property:Melee Blunt Damage Factor|Blunt<br />Damage<br />Factor]] | ||
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== Version history == | == Version history == | ||
− | + | * Between [[Version/0.7.581|0.7.581]] and [[Version/0.9.722|0.9.722]] inclusive - Added. | |
{{nav|stats|wide}} | {{nav|stats|wide}} |
Latest revision as of 07:05, 13 February 2025
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Two-way links. |
See also: Sharp Damage
Blunt Damage is a stat: A multiplier on damage from blunt-type attacks for weapons made of this material. Its default value is 100%.
Bases[edit]
Material | Category | Blunt Damage Factor |
---|---|---|
Gold | Metal | 1 |
Granite blocks | Stone | 1 |
Jade | Stone | 1.5 |
Limestone blocks | Stone | 1 |
Marble blocks | Stone | 1 |
Plasteel | Metal | 0.9 |
Sandstone blocks | Stone | 1 |
Silver | Metal | 1 |
Slate blocks | Stone | 1 |
Steel | Metal | 1 |
Uranium | Metal | 1.5 |
Wood | Woody | 0.9 |
Bioferrite ![]() |
Metal | 0.9 |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
A multiplier on damage from blunt-type attacks for weapons made of this material. |
|
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- | 4506 |