Difference between revisions of "Incoming Damage Multiplier"
Jump to navigation
Jump to search
(Created page with "{{Stub|reason=This page is missing almost entirely. Needs to be turned into an actual page, but also needs to be linked to by the relevant pages}} Tough Robust Metal...") |
m (Stat Category) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Stub|reason=This page is missing almost entirely. Needs to be turned into an actual page, but also needs to be linked to by the relevant pages}} | {{Stub|reason=This page is missing almost entirely. Needs to be turned into an actual page, but also needs to be linked to by the relevant pages}} | ||
− | [[Tough]] | + | {{Stat |
− | [[Robust]] | + | | default base value = 1 |
− | [[Metalblood]] from the [[Metalblood serum]] and [[metalblood heart]] | + | | hide at value = 1 |
− | [[Ghoul plating]] | + | | min value = 0 |
+ | | to string style = PercentZero | ||
+ | | description = A multiplier on all incoming damage. | ||
+ | | category = PawnCombat | ||
+ | }} | ||
+ | * [[Tough]] | ||
+ | ** {{Good|x50%}} | ||
+ | * [[Delicate]],{{BiotechIcon}} whether from the trait directly or forced by the [[Genes#Delicate|Delicate gene]].{{BiotechIcon}} | ||
+ | ** {{Bad|x115%}} | ||
+ | * [[Robust]]{{BiotechIcon}} | ||
+ | ** {{Good|x75%}} | ||
+ | * [[Metalblood]],{{AnomalyIcon}} whether from the [[Metalblood serum]] and [[metalblood heart]] | ||
+ | ** {{Good|x50%}} | ||
+ | * [[Ghoul plating]]{{AnomalyIcon}} | ||
+ | ** {{Good|x50%}} | ||
+ | |||
+ | {| class="wikitable" | | ||
+ | |+ Incoming Damage Multiplier | ||
+ | |- | ||
+ | ! Sources !! Incoming Damage <br/> Multiplier | ||
+ | |- | ||
+ | | Metalblood Serum || {{Good|x50%}} | ||
+ | |- | ||
+ | | Metalblood Serum + [[Tough]] || {{Good|x25%}} | ||
+ | |- | ||
+ | | [[Delicate]] || {{Bad|x115%}} | ||
+ | |- | ||
+ | | Metalblood Serum + Delicate || {{Good|x58%}} | ||
+ | |- | ||
+ | | Metalboood Serum + [[Robust]] gene || {{Good|x38%}} | ||
+ | |- | ||
+ | | Metalboood Serum + Robust gene + Tough || {{Good|x19%}} | ||
+ | |} | ||
{{Nav|Stats|wide}} | {{Nav|Stats|wide}} |
Latest revision as of 19:58, 6 September 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: This page is missing almost entirely. Needs to be turned into an actual page, but also needs to be linked to by the relevant pages. |
Incoming Damage Multiplier is a stat: A multiplier on all incoming damage. Its minimum allowed value is 0%. Its default value is 100%.
- Tough
- ×50%
- Delicate, whether from the trait directly or forced by the Delicate gene.
- ×115%
- Robust
- ×75%
- Metalblood, whether from the Metalblood serum and metalblood heart
- ×50%
- Ghoul plating
- ×50%
Sources | Incoming Damage Multiplier |
---|---|
Metalblood Serum | ×50% |
Metalblood Serum + Tough | ×25% |
Delicate | ×115% |
Metalblood Serum + Delicate | ×58% |
Metalboood Serum + Robust gene | ×38% |
Metalboood Serum + Robust gene + Tough | ×19% |