Difference between revisions of "Incoming Damage Multiplier"

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| to string style = PercentZero
 
| to string style = PercentZero
 
| description = A multiplier on all incoming damage.
 
| description = A multiplier on all incoming damage.
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| category = PawnCombat
 
}}
 
}}
 
* [[Tough]]
 
* [[Tough]]
 
** {{Good|x50%}}
 
** {{Good|x50%}}
 
* [[Delicate]],{{BiotechIcon}} whether from the trait directly or forced by the [[Genes#Delicate|Delicate gene]].{{BiotechIcon}}
 
* [[Delicate]],{{BiotechIcon}} whether from the trait directly or forced by the [[Genes#Delicate|Delicate gene]].{{BiotechIcon}}
** {{Good|x115%}}
+
** {{Bad|x115%}}
 
* [[Robust]]{{BiotechIcon}}
 
* [[Robust]]{{BiotechIcon}}
 
** {{Good|x75%}}
 
** {{Good|x75%}}

Latest revision as of 19:58, 6 September 2024

Incoming Damage Multiplier is a stat: A multiplier on all incoming damage. Its minimum allowed value is 0%. Its default value is 100%.

Incoming Damage Multiplier
Sources Incoming Damage
Multiplier
Metalblood Serum ×50%
Metalblood Serum + Tough ×25%
Delicate ×115%
Metalblood Serum + Delicate ×58%
Metalboood Serum + Robust gene ×38%
Metalboood Serum + Robust gene + Tough ×19%