Difference between revisions of "Eating"

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(Page should not, and cannot be moved. Its a core capacity and one of the set (i.e. where people would look for it because everything else is there), doing so would break existing wiki infrastructure and would remove future proofing, and the information is only tangentially important to the location - it has a narrow effect on saturation, but needs this amount of detail which would bloat that page instead.)
Tag: Undo
 
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{{For|the mechanics surrounding the need to eat|Saturation}}
 
{{Capacity
 
{{Capacity
 
| default base value = 1
 
| default base value = 1
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| min value = 0.1
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = A character's ability to eat.  
 
| description = A character's ability to eat.  
}}
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}}{{#set:Effective Minimum|0.1}}{{#set:Effective Maximum|{{Q|Consciousness|Effective Maximum}} }}
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Eating is a function of a human's or animal's health, affected by Consciousness, the jaw, tongue, and neck.
  
Eating is a function of a human's or animal's body provided by the jaw and tongue. It is a major factor of [[Eating Speed]] and is therefore critical to allowing pawns to maintain their [[Saturation]] and prevent them from [[Malnutrition|starving]].
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Eating and manipulation are the two determining factors of the [[Eating Speed]] stat.
  
{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is 150% with a healthy pawn high on [[go-juice]], [[luciferium]] and [[wake-up]], and having used a [[neural supercharger]]{{IdeologyIcon}} to buff [[Consciousness]].
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Eating is not affected by [[Body parts|stomach]] efficiency or [[digestion]]; these factors independently affect the ability to use [[nutrition]] to satisfy [[hunger]]. [[Moving]] can severely restrict a creature's ability to move to nearby nutrition but are also independent from eating. [[Sight]] does not affect eating nor a creature's ability to find available nutrition.
  
 
== Affected stats ==
 
== Affected stats ==
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| mainlabel = Name
 
| mainlabel = Name
 
| headers = plain
 
| headers = plain
| sort = Health Type,
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| sort = Health Type
 
}}
 
}}
  
 
== Factors ==
 
== Factors ==
{{Stub|section=1|reason=Numbers}}
 
 
The following factors affect Eating:
 
The following factors affect Eating:
 
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance, no allowed defect. [[Consciousness Limit::-|No]] Max
 
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance, no allowed defect. [[Consciousness Limit::-|No]] Max
* Jaw part efficiency. ?% importance, 0% allowed defect. ? Max
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* Jaw part efficiency. 140% importance, 0% allowed defect. No Max
* Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
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** [[Denture]]: Part efficiency {{Bad|80%}}
** [[Bionic tongue]]: Part efficiency offset '''0%'''
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* Tongue part efficiency. 50% importance, 0% allowed defect. No Max
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** [[Bionic tongue]]: Part efficiency '''100%'''
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** [[Bionic jaw]]: Part efficiency '''125%'''
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Since consciousness is effectively maxed out to {{Good|{{%|{{Q|Consciousness|Effective Maximum}} }} }}, ''eating'' effectively ranges from {{Bad|{{%|{{P|Effective Minimum}} }} }} (absolute minimum) to {{Good|212%}}, with a [[bionic jaw]] installed on top of maximum [[consciousness]].
  
{{nav|stats|wide}}
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{{Nav|stats|wide}}
<noinclude>[[Category:Capacity]]</noinclude>
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{{Verified|1.4.3901}}

Latest revision as of 05:14, 31 May 2024

Eating is a pawn capacity: A character's ability to eat. Eating is a function of a human's or animal's health, affected by Consciousness, the jaw, tongue, and neck.

Eating and manipulation are the two determining factors of the Eating Speed stat.

Eating is not affected by stomach efficiency or digestion; these factors independently affect the ability to use nutrition to satisfy hunger. Moving can severely restrict a creature's ability to move to nearby nutrition but are also independent from eating. Sight does not affect eating nor a creature's ability to find available nutrition.

Affected stats[edit]

NameTypeWeightMaxDescription
Eating SpeedStat0.95-Multiplier on eating speed.

Factors[edit]

The following factors affect Eating:

  • Consciousness: 100% importance, no allowed defect. No Max
  • Jaw part efficiency. 140% importance, 0% allowed defect. No Max
  • Tongue part efficiency. 50% importance, 0% allowed defect. No Max

Since consciousness is effectively maxed out to 170%, eating effectively ranges from 10% (absolute minimum) to 212%, with a bionic jaw installed on top of maximum consciousness.