Difference between revisions of "Toxic Resistance"

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{{Stub|reason=1|reason=Toxic Resistance vs Toxic Environment resistance, as well as factors that change this stat besides natural inheritence (see other stat and capacity pages for examples)}}{{See also|Toxic buildup|Toxic fallout}}{{Stat
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{{Stub|reason=Toxic Resistance vs Toxic Environment resistance, as well as factors that change this stat besides natural inheritence (see other stat and capacity pages for examples)}}{{See also|Toxic buildup|Toxic fallout}}{{Stat
 
| default base value = 1
 
| default base value = 1
 
| min value = 0
 
| min value = 0

Revision as of 21:33, 18 November 2022

Toxic Resistance is a stat: How well this creature resists toxic buildup and rot stink. Its minimum allowed value is 0%. Its default value is 100%.

Thus, a pawn with a 50% toxic resistance would take half the toxic buildup severity increase from any source as a pawn with 0% resistance, while a pawn with 100% resistance would take none at all.

Humans have a base value of 0% resistance, animals of 50%, and insectoids and mechanoids of 100%.

Version history

  • 1.4.3523 - Reworked from Toxic Sensitivity to Toxic Resistance, inverting the relationship between build up and stat. Description changed from Multiplier on the impact of toxic buildup on this creature. to How well this creature resists toxic buildup.