Difference between revisions of "Psychic Sensitivity Offset"
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(Psychic Sensitivity Offset Stat) |
m (Remaining stat template data plus table with combined gear and qualities) |
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{{Stub|reason=Order of operations}} | {{Stub|reason=Order of operations}} | ||
+ | {{See also|Psychic Sensitivity|Psychic Sensitivity Factor}} | ||
{{Verified|1.5.4104}}{{Stat | {{Verified|1.5.4104}}{{Stat | ||
+ | | def name = PsychicSensitivityOffset | ||
+ | | label = psychic sensitivity offset | ||
+ | | description = An offset applied to the user's [[psychic sensitivity]]. | ||
| default base value = 0 | | default base value = 0 | ||
| to string style = PercentZero | | to string style = PercentZero | ||
− | | | + | | show if undefined = false |
+ | | show on pawns = false | ||
+ | | show on animals = false | ||
| category = Basics | | category = Basics | ||
+ | | display priority in category = 3500 | ||
+ | | cacheable = true | ||
+ | | parts = StatPart_Quality | ||
}} | }} | ||
− | |||
== Factors == | == Factors == | ||
* [[Quality]] Factors: | * [[Quality]] Factors: | ||
The quality factors below apply to both positive and negative values: | The quality factors below apply to both positive and negative values: | ||
− | {| {{STDT}} | + | <div><li style="display: inline-table;"> |
+ | {| {{STDT| c_07}} | ||
! Quality !! Factor | ! Quality !! Factor | ||
|- | |- | ||
− | + | ! Awful | |
+ | | {{Bad|×50%}} | ||
|- | |- | ||
− | + | ! Poor | |
+ | | {{Bad|×66%}} | ||
|- | |- | ||
− | + | ! Normal | |
+ | | {{Bad|×83%}} | ||
|- | |- | ||
− | + | ! Good | |
+ | | '''×100%''' | ||
|- | |- | ||
− | + | ! Excellent | |
+ | | {{Good|×116%}} | ||
|- | |- | ||
− | + | ! Masterwork | |
+ | | {{Good|×132%}} | ||
|- | |- | ||
− | + | ! Legendary | |
+ | | {{Good|×150%}} | ||
|} | |} | ||
+ | </li></div> | ||
== Offsets == | == Offsets == | ||
− | + | Offsets when Equipped: | |
− | + | <div><li style="display: inline-table;"> | |
+ | {| {{STDT| c_07 sortable}} | ||
+ | ! Gear !! Offsets when Equipped | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex staff|24}} [[Eltex staff]] {{RoyaltyIcon}} | ||
+ | | {{+|50%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex helmet|24}} [[Eltex helmet]] {{RoyaltyIcon}} | ||
+ | | {{+|15%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex skullcap|24}} [[Eltex skullcap]] {{RoyaltyIcon}} | ||
+ | | {{+|40%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex shirt|24}} [[Eltex shirt]] {{RoyaltyIcon}} | ||
+ | | {{+|10%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex vest|24}} [[Eltex vest]] {{RoyaltyIcon}} | ||
+ | | {{+|15%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex robe|24}} [[Eltex robe]] {{RoyaltyIcon}} | ||
+ | | {{+|20%}} | ||
+ | |} | ||
+ | </li></div> | ||
− | * [[ | + | * [[Precepts]] {{IdeologyIcon}} |
− | + | ** [[Precepts#Blind psysense|Blind psysense]] when [[Sight|blind]]: {{+|30%}} | |
− | * [[ | ||
− | |||
− | |||
− | |||
− | + | == Gear and Quality == | |
− | + | Here is a table showing the various offsets applied depending on gear quality: | |
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_07 sortable}} | ||
+ | ! rowspan=2 | Gear | ||
+ | ! colspan=7 | Quality | ||
+ | |- | ||
+ | ! Awful !! Poor !! Normal !! Good !! Excellent !! Masterwork !! Legendary | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex staff|24}} [[Eltex staff]] {{RoyaltyIcon}} | ||
+ | | {{++|25%}} || {{++|33%}} || {{++|41.5%}} || '''+50%''' || {{+|58%}} || {{+|66%}} || {{+|75%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex helmet|24}} [[Eltex helmet]] {{RoyaltyIcon}} | ||
+ | | {{++|7.5%}} || {{++|9.9%}} || {{++|12.45%}} || '''+15%''' || {{+|17.4%}} || {{+|19.8%}} || {{+|22.5%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex skullcap|24}} [[Eltex skullcap]] {{RoyaltyIcon}} | ||
+ | | {{++|20%}} || {{++|26.4%}} || {{++|33.2%}} || '''+40%''' || {{+|46.4%}} || {{+|52.8%}} || {{+|60%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex shirt|24}} [[Eltex shirt]] {{RoyaltyIcon}} | ||
+ | | {{++|5%}} || {{++|6.6%}} || {{++|8.3%}} || '''+10%''' || {{+|11.6%}} || {{+|13.2%}} || {{+|15%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex vest|24}} [[Eltex vest]] {{RoyaltyIcon}} | ||
+ | | {{++|7.5%}} || {{++|9.9%}} || {{++|12.45%}} || '''+15%''' || {{+|17.4%}} || {{+|19.8%}} || {{+|22.5%}} | ||
+ | |- | ||
+ | ! {{Icon Small|Eltex robe|24}} [[Eltex robe]] {{RoyaltyIcon}} | ||
+ | | {{++|10%}} || {{++|13.2%}} || {{++|16.6%}} || '''+20%''' || {{+|23.2%}} || {{+|26.4%}} || {{+|30%}} | ||
+ | |} | ||
+ | </li></div> | ||
== Stat Def Data == | == Stat Def Data == | ||
− | {| {{STDT}} | + | {| {{STDT| c_07}} |
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
|- id="Psychic Sensitivity Offset" <!--<StatDef>--> | |- id="Psychic Sensitivity Offset" <!--<StatDef>--> | ||
Line 66: | Line 127: | ||
* '''Parts:''' | * '''Parts:''' | ||
** '''StatPart_Quality:''' | ** '''StatPart_Quality:''' | ||
− | *** Factor Awful: | + | *** Factor Awful: {{Bad|×{{%|0.5}}}} |
− | *** Factor Poor: | + | *** Factor Poor: {{Bad|×{{%|0.66}}}} |
− | *** Factor Normal: | + | *** Factor Normal: {{Bad|×{{%|0.83}}}} |
*** Factor Good: '''×{{%|1.0}}''' | *** Factor Good: '''×{{%|1.0}}''' | ||
− | *** Factor Excellent: | + | *** Factor Excellent: {{Good|×{{%|1.16}}}} |
− | *** Factor Masterwork: | + | *** Factor Masterwork: {{Good|×{{%|1.32}}}} |
− | *** Factor Legendary: | + | *** Factor Legendary: {{Good|×{{%|1.5}}}} |
− | *** | + | *** Apply To Negative Values: {{Good|true}} |
| 3500 | | 3500 | ||
<!--</StatDef>--> | <!--</StatDef>--> | ||
|} | |} | ||
+ | |||
+ | == Version history == | ||
+ | {{Stub|section=1|reason=General Version history}} | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Latest revision as of 17:01, 2 October 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Order of operations. |
See also: Psychic Sensitivity and Psychic Sensitivity Factor
Psychic Sensitivity Offset is a stat: An offset applied to the user's psychic sensitivity. Its default value is 0%.
Factors[edit]
- Quality Factors:
The quality factors below apply to both positive and negative values:
Quality | Factor |
---|---|
Awful | ×50% |
Poor | ×66% |
Normal | ×83% |
Good | ×100% |
Excellent | ×116% |
Masterwork | ×132% |
Legendary | ×150% |
Offsets[edit]
Offsets when Equipped:
Gear | Offsets when Equipped |
---|---|
Eltex staff | +50% |
Eltex helmet | +15% |
Eltex skullcap | +40% |
Eltex shirt | +10% |
Eltex vest | +15% |
Eltex robe | +20% |
- Precepts
- Blind psysense when blind: +30%
Gear and Quality[edit]
Here is a table showing the various offsets applied depending on gear quality:
Gear | Quality | ||||||
---|---|---|---|---|---|---|---|
Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary | |
Eltex staff | +25% | +33% | +41.5% | +50% | +58% | +66% | +75% |
Eltex helmet | +7.5% | +9.9% | +12.45% | +15% | +17.4% | +19.8% | +22.5% |
Eltex skullcap | +20% | +26.4% | +33.2% | +40% | +46.4% | +52.8% | +60% |
Eltex shirt | +5% | +6.6% | +8.3% | +10% | +11.6% | +13.2% | +15% |
Eltex vest | +7.5% | +9.9% | +12.45% | +15% | +17.4% | +19.8% | +22.5% |
Eltex robe | +10% | +13.2% | +16.6% | +20% | +23.2% | +26.4% | +30% |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
An offset applied to the user's psychic sensitivity. |
|
|
|
3500 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |