Difference between revisions of "Shield Max Energy"
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| def name = EnergyShieldEnergyMax | | def name = EnergyShieldEnergyMax | ||
| label = Shield max energy | | label = Shield max energy | ||
− | | description = The maximum energy a [[shield]] can have at one time. | + | | description = The maximum energy a [[shield]] can have at one time.<br/>More energy absorbs more damage. |
| min value = 0 | | min value = 0 | ||
| to string style = PercentZero | | to string style = PercentZero |
Latest revision as of 06:42, 23 October 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Corresponding Property 2) Two-way links. |
See also: Shield belt and Shield Recharge Rate
Shield Max Energy is a stat: The maximum energy a shield can have at one time.
More energy absorbs more damage. Its minimum allowed value is 0%.
Bases[edit]
Thing | Base |
---|---|
Shield belt | 110% |
Heavy shield unit | 400% |
Legionary | 150% |
Tunneler | 250% |
Apocriton | 150% |
Centurion | 300% |
War queen | 300% |
Stat Parts[edit]
Quality[edit]
Quality | Factor |
---|---|
Awful | ×60% |
Poor | ×80% |
Normal | ×100% |
Good | ×120% |
Excellent | ×140% |
Masterwork | ×170% |
Legendary | ×210% |
Shield belt max energy depending on quality:
Quality | Shield Max Energy |
---|---|
Awful | 66% |
Poor | 88% |
Normal | 110% |
Good | 132% |
Excellent | 154% |
Masterwork | 187% |
Legendary | 231% |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The maximum energy a shield can have at one time. More energy absorbs more damage. |
|
|
|
70 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |