Difference between revisions of "Melee Hit Chance"
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− | ! Melee Hit Chance Value !! Post-Processed Melee Hit Chance % || Increase From Previous Value | + | ! Melee Hit Chance Value !! Post-Processed Melee Hit Chance %<ref>Rimworld/Data/Core/Defs/Stats/Stats_Pawns_Combat.xml MeleeHitChance</ref> || Increase From Previous Value |
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− | | | + | | -20 || {{%|{{Melee Hit Chance/curve|-20}}|1}} || - |
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− | | 1|| | + | | -19 || {{%|{{Melee Hit Chance/curve|-19}}|1}} || {{%|{{Melee Hit Chance/curve|-19}} - {{Melee Hit Chance/curve|-20}}|1}} |
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− | | | + | | -18 || {{%|{{Melee Hit Chance/curve|-18}}|1}} || {{%|{{Melee Hit Chance/curve|-18}} - {{Melee Hit Chance/curve|-19}}|1}} |
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− | | | + | | -17 || {{%|{{Melee Hit Chance/curve|-17}}|1}} || {{%|{{Melee Hit Chance/curve|-17}} - {{Melee Hit Chance/curve|-18}}|1}} |
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− | | | + | | -16 || {{%|{{Melee Hit Chance/curve|-16}}|1}} || {{%|{{Melee Hit Chance/curve|-16}} - {{Melee Hit Chance/curve|-17}}|1}} |
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− | | | + | | -15 || {{%|{{Melee Hit Chance/curve|-15}}|1}} || {{%|{{Melee Hit Chance/curve|-15}} - {{Melee Hit Chance/curve|-16}}|1}} |
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− | | | + | | -14 || {{%|{{Melee Hit Chance/curve|-14}}|1}} || {{%|{{Melee Hit Chance/curve|-14}} - {{Melee Hit Chance/curve|-15}}|1}} |
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− | | | + | | -13 || {{%|{{Melee Hit Chance/curve|-13}}|1}} || {{%|{{Melee Hit Chance/curve|-13}} - {{Melee Hit Chance/curve|-14}}|1}} |
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− | | | + | | -12 || {{%|{{Melee Hit Chance/curve|-12}}|1}} || {{%|{{Melee Hit Chance/curve|-12}} - {{Melee Hit Chance/curve|-13}}|1}} |
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− | | | + | | -11 || {{%|{{Melee Hit Chance/curve|-11}}|1}} || {{%|{{Melee Hit Chance/curve|-11}} - {{Melee Hit Chance/curve|-12}}|1}} |
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− | | 10|| | + | | -10 || {{%|{{Melee Hit Chance/curve|-10}}|1}} || {{%|{{Melee Hit Chance/curve|-10}} - {{Melee Hit Chance/curve|-11}}|1}} |
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− | | | + | | -9 || {{%|{{Melee Hit Chance/curve|-9}}|1}} || {{%|{{Melee Hit Chance/curve|-9}} - {{Melee Hit Chance/curve|-10}}|1}} |
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− | | | + | | -8 || {{%|{{Melee Hit Chance/curve|-8}}|1}} || {{%|{{Melee Hit Chance/curve|-8}} - {{Melee Hit Chance/curve|-9}}|1}} |
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− | | | + | | -7 || {{%|{{Melee Hit Chance/curve|-7}}|1}} || {{%|{{Melee Hit Chance/curve|-7}} - {{Melee Hit Chance/curve|-8}}|1}} |
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− | | | + | | -6 || {{%|{{Melee Hit Chance/curve|-6}}|1}} || {{%|{{Melee Hit Chance/curve|-6}} - {{Melee Hit Chance/curve|-7}}|1}} |
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− | | | + | | -5 || {{%|{{Melee Hit Chance/curve|-5}}|1}} || {{%|{{Melee Hit Chance/curve|-5}} - {{Melee Hit Chance/curve|-6}}|1}} |
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− | | | + | | -4 || {{%|{{Melee Hit Chance/curve|-4}}|1}} || {{%|{{Melee Hit Chance/curve|-4}} - {{Melee Hit Chance/curve|-5}}|1}} |
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− | | | + | | -3 || {{%|{{Melee Hit Chance/curve|-3}}|1}} || {{%|{{Melee Hit Chance/curve|-3}} - {{Melee Hit Chance/curve|-4}}|1}} |
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− | | | + | | -2 || {{%|{{Melee Hit Chance/curve|-2}}|1}} || {{%|{{Melee Hit Chance/curve|-2}} - {{Melee Hit Chance/curve|-3}}|1}} |
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− | | | + | | -1 || {{%|{{Melee Hit Chance/curve|-1}}|1}} || {{%|{{Melee Hit Chance/curve|-1}} - {{Melee Hit Chance/curve|-2}}|1}} |
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− | | | + | | 0 || {{%|{{Melee Hit Chance/curve|0}}|1}} || {{%|{{Melee Hit Chance/curve|0}} - {{Melee Hit Chance/curve|-1}}|1}} |
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− | | | + | | 1 || {{%|{{Melee Hit Chance/curve|1}}|1}} || {{%|{{Melee Hit Chance/curve|1}} - {{Melee Hit Chance/curve|0}}|1}} |
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− | | | + | | 2 || {{%|{{Melee Hit Chance/curve|2}}|1}} || {{%|{{Melee Hit Chance/curve|2}} - {{Melee Hit Chance/curve|1}}|1}} |
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− | | | + | | 3 || {{%|{{Melee Hit Chance/curve|3}}|1}} || {{%|{{Melee Hit Chance/curve|3}} - {{Melee Hit Chance/curve|2}}|1}} |
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− | | | + | | 4 || {{%|{{Melee Hit Chance/curve|4}}|1}} || {{%|{{Melee Hit Chance/curve|4}} - {{Melee Hit Chance/curve|3}}|1}} |
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− | | | + | | 5 || {{%|{{Melee Hit Chance/curve|5}}|1}} || {{%|{{Melee Hit Chance/curve|5}} - {{Melee Hit Chance/curve|4}}|1}} |
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− | | | + | | 6 || {{%|{{Melee Hit Chance/curve|6}}|1}} || {{%|{{Melee Hit Chance/curve|6}} - {{Melee Hit Chance/curve|5}}|1}} |
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− | | | + | | 7 || {{%|{{Melee Hit Chance/curve|7}}|1}} || {{%|{{Melee Hit Chance/curve|7}} - {{Melee Hit Chance/curve|6}}|1}} |
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− | | | + | | 8 || {{%|{{Melee Hit Chance/curve|8}}|1}} || {{%|{{Melee Hit Chance/curve|8}} - {{Melee Hit Chance/curve|7}}|1}} |
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− | | | + | | 9 || {{%|{{Melee Hit Chance/curve|9}}|1}} || {{%|{{Melee Hit Chance/curve|9}} - {{Melee Hit Chance/curve|8}}|1}} |
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− | | | + | | 10 || {{%|{{Melee Hit Chance/curve|10}}|1}} || {{%|{{Melee Hit Chance/curve|10}} - {{Melee Hit Chance/curve|9}}|1}} |
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− | | 31 | + | | 11 || {{%|{{Melee Hit Chance/curve|11}}|1}} || {{%|{{Melee Hit Chance/curve|11}} - {{Melee Hit Chance/curve|10}}|1}} |
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+ | | 12 || {{%|{{Melee Hit Chance/curve|12}}|1}} || {{%|{{Melee Hit Chance/curve|12}} - {{Melee Hit Chance/curve|11}}|1}} | ||
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+ | | 13 || {{%|{{Melee Hit Chance/curve|13}}|1}} || {{%|{{Melee Hit Chance/curve|13}} - {{Melee Hit Chance/curve|12}}|1}} | ||
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+ | | 14 || {{%|{{Melee Hit Chance/curve|14}}|1}} || {{%|{{Melee Hit Chance/curve|14}} - {{Melee Hit Chance/curve|13}}|1}} | ||
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+ | | 15 || {{%|{{Melee Hit Chance/curve|15}}|1}} || {{%|{{Melee Hit Chance/curve|15}} - {{Melee Hit Chance/curve|14}}|1}} | ||
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+ | | 16 || {{%|{{Melee Hit Chance/curve|16}}|1}} || {{%|{{Melee Hit Chance/curve|16}} - {{Melee Hit Chance/curve|15}}|1}} | ||
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+ | | 17 || {{%|{{Melee Hit Chance/curve|17}}|1}} || {{%|{{Melee Hit Chance/curve|17}} - {{Melee Hit Chance/curve|16}}|1}} | ||
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+ | | 18 || {{%|{{Melee Hit Chance/curve|18}}|1}} || {{%|{{Melee Hit Chance/curve|18}} - {{Melee Hit Chance/curve|17}}|1}} | ||
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+ | | 19 || {{%|{{Melee Hit Chance/curve|19}}|1}} || {{%|{{Melee Hit Chance/curve|19}} - {{Melee Hit Chance/curve|18}}|1}} | ||
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+ | | 20 || {{%|{{Melee Hit Chance/curve|20}}|1}} || {{%|{{Melee Hit Chance/curve|20}} - {{Melee Hit Chance/curve|19}}|1}} | ||
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+ | | 21 || {{%|{{Melee Hit Chance/curve|21}}|1}} || {{%|{{Melee Hit Chance/curve|21}} - {{Melee Hit Chance/curve|20}}|1}} | ||
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+ | | 22 || {{%|{{Melee Hit Chance/curve|22}}|1}} || {{%|{{Melee Hit Chance/curve|22}} - {{Melee Hit Chance/curve|21}}|1}} | ||
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+ | | 23 || {{%|{{Melee Hit Chance/curve|23}}|1}} || {{%|{{Melee Hit Chance/curve|23}} - {{Melee Hit Chance/curve|22}}|1}} | ||
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+ | | 24 || {{%|{{Melee Hit Chance/curve|24}}|1}} || {{%|{{Melee Hit Chance/curve|24}} - {{Melee Hit Chance/curve|23}}|1}} | ||
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+ | | 25 || {{%|{{Melee Hit Chance/curve|25}}|1}} || {{%|{{Melee Hit Chance/curve|25}} - {{Melee Hit Chance/curve|24}}|1}} | ||
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+ | | 26 || {{%|{{Melee Hit Chance/curve|26}}|1}} || {{%|{{Melee Hit Chance/curve|26}} - {{Melee Hit Chance/curve|25}}|1}} | ||
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+ | | 27 || {{%|{{Melee Hit Chance/curve|27}}|1}} || {{%|{{Melee Hit Chance/curve|27}} - {{Melee Hit Chance/curve|26}}|1}} | ||
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+ | | 28 || {{%|{{Melee Hit Chance/curve|28}}|1}} || {{%|{{Melee Hit Chance/curve|28}} - {{Melee Hit Chance/curve|27}}|1}} | ||
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+ | | 29 || {{%|{{Melee Hit Chance/curve|29}}|1}} || {{%|{{Melee Hit Chance/curve|29}} - {{Melee Hit Chance/curve|28}}|1}} | ||
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+ | | 30 || {{%|{{Melee Hit Chance/curve|30}}|1}} || {{%|{{Melee Hit Chance/curve|30}} - {{Melee Hit Chance/curve|29}}|1}} | ||
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+ | | 31 || {{%|{{Melee Hit Chance/curve|31}}|1}} || {{%|{{Melee Hit Chance/curve|31}} - {{Melee Hit Chance/curve|30}}|1}} | ||
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+ | | 32 || {{%|{{Melee Hit Chance/curve|32}}|1}} || {{%|{{Melee Hit Chance/curve|32}} - {{Melee Hit Chance/curve|31}}|1}} | ||
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+ | | 33 || {{%|{{Melee Hit Chance/curve|33}}|1}} || {{%|{{Melee Hit Chance/curve|33}} - {{Melee Hit Chance/curve|32}}|1}} | ||
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+ | | 34 || {{%|{{Melee Hit Chance/curve|34}}|1}} || {{%|{{Melee Hit Chance/curve|34}} - {{Melee Hit Chance/curve|33}}|1}} | ||
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+ | | 35 || {{%|{{Melee Hit Chance/curve|35}}|1}} || {{%|{{Melee Hit Chance/curve|35}} - {{Melee Hit Chance/curve|34}}|1}} | ||
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+ | | 36 || {{%|{{Melee Hit Chance/curve|36}}|1}} || {{%|{{Melee Hit Chance/curve|36}} - {{Melee Hit Chance/curve|35}}|1}} | ||
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+ | | 37 || {{%|{{Melee Hit Chance/curve|37}}|1}} || {{%|{{Melee Hit Chance/curve|37}} - {{Melee Hit Chance/curve|36}}|1}} | ||
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+ | | 38 || {{%|{{Melee Hit Chance/curve|38}}|1}} || {{%|{{Melee Hit Chance/curve|38}} - {{Melee Hit Chance/curve|37}}|1}} | ||
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+ | | 39 || {{%|{{Melee Hit Chance/curve|39}}|1}} || {{%|{{Melee Hit Chance/curve|39}} - {{Melee Hit Chance/curve|38}}|1}} | ||
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+ | | 40 || {{%|{{Melee Hit Chance/curve|40}}|1}} || {{%|{{Melee Hit Chance/curve|40}} - {{Melee Hit Chance/curve|39}}|1}} | ||
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+ | | 41 || {{%|{{Melee Hit Chance/curve|41}}|1}} || {{%|{{Melee Hit Chance/curve|41}} - {{Melee Hit Chance/curve|40}}|1}} | ||
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+ | | 42 || {{%|{{Melee Hit Chance/curve|42}}|1}} || {{%|{{Melee Hit Chance/curve|42}} - {{Melee Hit Chance/curve|41}}|1}} | ||
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+ | | 43 || {{%|{{Melee Hit Chance/curve|43}}|1}} || {{%|{{Melee Hit Chance/curve|43}} - {{Melee Hit Chance/curve|42}}|1}} | ||
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+ | | 44 || {{%|{{Melee Hit Chance/curve|44}}|1}} || {{%|{{Melee Hit Chance/curve|44}} - {{Melee Hit Chance/curve|43}}|1}} | ||
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+ | | 45 || {{%|{{Melee Hit Chance/curve|45}}|1}} || {{%|{{Melee Hit Chance/curve|45}} - {{Melee Hit Chance/curve|44}}|1}} | ||
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+ | | 46 || {{%|{{Melee Hit Chance/curve|46}}|1}} || {{%|{{Melee Hit Chance/curve|46}} - {{Melee Hit Chance/curve|45}}|1}} | ||
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+ | | 47 || {{%|{{Melee Hit Chance/curve|47}}|1}} || {{%|{{Melee Hit Chance/curve|47}} - {{Melee Hit Chance/curve|46}}|1}} | ||
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+ | | 48 || {{%|{{Melee Hit Chance/curve|48}}|1}} || {{%|{{Melee Hit Chance/curve|48}} - {{Melee Hit Chance/curve|47}}|1}} | ||
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+ | | 49 || {{%|{{Melee Hit Chance/curve|49}}|1}} || {{%|{{Melee Hit Chance/curve|49}} - {{Melee Hit Chance/curve|48}}|1}} | ||
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+ | | 50 || {{%|{{Melee Hit Chance/curve|50}}|1}} || {{%|{{Melee Hit Chance/curve|50}} - {{Melee Hit Chance/curve|49}}|1}} | ||
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+ | | 51 || {{%|{{Melee Hit Chance/curve|51}}|1}} || {{%|{{Melee Hit Chance/curve|51}} - {{Melee Hit Chance/curve|50}}|1}} | ||
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+ | | 52 || {{%|{{Melee Hit Chance/curve|52}}|1}} || {{%|{{Melee Hit Chance/curve|52}} - {{Melee Hit Chance/curve|51}}|1}} | ||
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+ | | 53 || {{%|{{Melee Hit Chance/curve|53}}|1}} || {{%|{{Melee Hit Chance/curve|53}} - {{Melee Hit Chance/curve|52}}|1}} | ||
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+ | | 54 || {{%|{{Melee Hit Chance/curve|54}}|1}} || {{%|{{Melee Hit Chance/curve|54}} - {{Melee Hit Chance/curve|53}}|1}} | ||
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+ | | 55 || {{%|{{Melee Hit Chance/curve|55}}|1}} || {{%|{{Melee Hit Chance/curve|55}} - {{Melee Hit Chance/curve|54}}|1}} | ||
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+ | | 56 || {{%|{{Melee Hit Chance/curve|56}}|1}} || {{%|{{Melee Hit Chance/curve|56}} - {{Melee Hit Chance/curve|55}}|1}} | ||
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+ | | 57 || {{%|{{Melee Hit Chance/curve|57}}|1}} || {{%|{{Melee Hit Chance/curve|57}} - {{Melee Hit Chance/curve|56}}|1}} | ||
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+ | | 58 || {{%|{{Melee Hit Chance/curve|58}}|1}} || {{%|{{Melee Hit Chance/curve|58}} - {{Melee Hit Chance/curve|57}}|1}} | ||
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+ | | 59 || {{%|{{Melee Hit Chance/curve|59}}|1}} || {{%|{{Melee Hit Chance/curve|59}} - {{Melee Hit Chance/curve|58}}|1}} | ||
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+ | | 60 || {{%|{{Melee Hit Chance/curve|60}}|1}} || {{%|{{Melee Hit Chance/curve|60}} - {{Melee Hit Chance/curve|59}}|1}} | ||
|} | |} | ||
Revision as of 07:19, 2 August 2022
This article is suggested to be rewritten. Reason: Outdated and not enough information on how the chance is calculated. You can help the RimWorld Wiki by improving it. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Melee Hit Chance is a stat: Base chance to hit a target in melee. Its minimum allowed value is 1%. Its default value is 100%.
Factors
- Melee:
- Sight: 12x importance, no allowed defect. 150% limit
- Manipulation: 12x importance, no allowed defect. 150% limit
- Traits
- Brawler: +4
- Melee specialist role: +8.0
- Melee specialist's Beserk Trance: +8.0
- Leader's Combat Command: +3.0
Post-processing curve
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: compare Melee Dodge Chance. |
Chance to hit
Chance to hit | |||||
---|---|---|---|---|---|
Skill Level | Standard | Brawler | Skill Level | Standard | Brawler |
0 | 50% | 62% | - | - | - |
1 | 53% | 65% | 11 | 81% | 85% |
2 | 56% | 68% | 12 | 82% | 86% |
3 | 59% | 71% | 13 | 83% | 87% |
4 | 62% | 74% | 14 | 84% | 88% |
5 | 65% | 77% | 15 | 85% | 89% |
6 | 68% | 80% | 16 | 86% | 90% |
7 | 71% | 81% | 17 | 87% | 90.3% |
8 | 74% | 82% | 18 | 88% | 90.6% |
9 | 77% | 83% | 19 | 89% | 90.9% |
10 | 80% | 84% | 20 | 90% | 91.2% |
Melee Hit Chance Value | Post-Processed Melee Hit Chance %[1] | Increase From Previous Value |
---|---|---|
-20 | 5% | - |
-19 | 5.5% | 0.5% |
-18 | 6% | 0.5% |
-17 | 6.5% | 0.5% |
-16 | 7% | 0.5% |
-15 | 7.5% | 0.5% |
-14 | 8% | 0.5% |
-13 | 8.5% | 0.5% |
-12 | 9% | 0.5% |
-11 | 9.5% | 0.5% |
-10 | 10% | 0.5% |
-9 | 14% | 4% |
-8 | 18% | 4% |
-7 | 22% | 4% |
-6 | 26% | 4% |
-5 | 30% | 4% |
-4 | 34% | 4% |
-3 | 38% | 4% |
-2 | 42% | 4% |
-1 | 46% | 4% |
0 | 50% | 4% |
1 | 53% | 3% |
2 | 56% | 3% |
3 | 59% | 3% |
4 | 62% | 3% |
5 | 65% | 3% |
6 | 68% | 3% |
7 | 71% | 3% |
8 | 74% | 3% |
9 | 77% | 3% |
10 | 80% | 3% |
11 | 81% | 1% |
12 | 82% | 1% |
13 | 83% | 1% |
14 | 84% | 1% |
15 | 85% | 1% |
16 | 86% | 1% |
17 | 87% | 1% |
18 | 88% | 1% |
19 | 89% | 1% |
20 | 90% | 1% |
21 | 90.3% | 0.3% |
22 | 90.6% | 0.3% |
23 | 90.9% | 0.3% |
24 | 91.2% | 0.3% |
25 | 91.5% | 0.3% |
26 | 91.8% | 0.3% |
27 | 92.1% | 0.3% |
28 | 92.4% | 0.3% |
29 | 92.7% | 0.3% |
30 | 93% | 0.3% |
31 | 93.3% | 0.3% |
32 | 93.6% | 0.3% |
33 | 93.9% | 0.3% |
34 | 94.2% | 0.3% |
35 | 94.5% | 0.3% |
36 | 94.8% | 0.3% |
37 | 95.1% | 0.3% |
38 | 95.4% | 0.3% |
39 | 95.7% | 0.3% |
40 | 96% | 0.3% |
41 | 96.1% | 0.1% |
42 | 96.2% | 0.1% |
43 | 96.3% | 0.1% |
44 | 96.4% | 0.1% |
45 | 96.5% | 0.1% |
46 | 96.6% | 0.1% |
47 | 96.7% | 0.1% |
48 | 96.8% | 0.1% |
49 | 96.9% | 0.1% |
50 | 97% | 0.1% |
51 | 97.1% | 0.1% |
52 | 97.2% | 0.1% |
53 | 97.3% | 0.1% |
54 | 97.4% | 0.1% |
55 | 97.5% | 0.1% |
56 | 97.6% | 0.1% |
57 | 97.7% | 0.1% |
58 | 97.8% | 0.1% |
59 | 97.9% | 0.1% |
60 | 98% | 0.1% |
Version history
- 0.17.1546 - Removed post-process curve from melee hit chance so it uses the simple level-by-level tuning. It’ll be much harder to hit things now at low melee skills.
- ↑ Rimworld/Data/Core/Defs/Stats/Stats_Pawns_Combat.xml MeleeHitChance