Difference between revisions of "Digestion"
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**[[Nuclear stomach]]. 125% part efficiency for +12.5% Metabolism. | **[[Nuclear stomach]]. 125% part efficiency for +12.5% Metabolism. | ||
* [[Liver]] part efficiency. 50% importance, no allowed defect. No Max | * [[Liver]] part efficiency. 50% importance, no allowed defect. No Max | ||
+ | |||
+ | == Offsets == | ||
+ | The following offsets affect Metabolism. | ||
+ | * [[Luciferium]] high: {{+|20%}} | ||
+ | |||
{{nav|stats|wide}} | {{nav|stats|wide}} | ||
<noinclude>[[Category:Capacity]]</noinclude> | <noinclude>[[Category:Capacity]]</noinclude> |
Revision as of 11:05, 27 January 2022
Digestion is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at 30% weight.
It is lethal for humans and animals for Metabolism to be reduced to zero.
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Rest Rate Multiplier | Stat | 0.3 | - | A multiplier on how quickly a creature rests while sleeping. |
Factors
The following factors affect Metabolism.
- Stomach part efficiency. 50% importance, no allowed defect. No Max
- Bionic stomach. 125% part efficiency for +12.5% Metabolism.
- Detoxifier stomach. 125% part efficiency for +12.5% Metabolism.
- Reprocessor stomach. 125% part efficiency for +12.5% Metabolism.
- Nuclear stomach. 125% part efficiency for +12.5% Metabolism.
- Liver part efficiency. 50% importance, no allowed defect. No Max
Offsets
The following offsets affect Metabolism.
- Luciferium high: +20%