Difference between revisions of "Eating"
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Eating is a function of a human's and animal's bodies provided by the jaw. It is a major factor of [[Eating Speed]] and is therefore critical to keeping people and animals from [[Malnutrition|starving]]. | Eating is a function of a human's and animal's bodies provided by the jaw. It is a major factor of [[Eating Speed]] and is therefore critical to keeping people and animals from [[Malnutrition|starving]]. | ||
− | {{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is | + | {{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is 150% with a healthy pawn high on [[go-juice]], [[luciferium]] and [[wake-up]], and having used a [[neural supercharger]]{{IdeologyIcon}} to buff [[Consciousness]]. |
== Affected stats == | == Affected stats == |
Revision as of 11:28, 27 January 2022
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Eating is a pawn capacity: A character's ability to eat.
Eating is a function of a human's and animal's bodies provided by the jaw. It is a major factor of Eating Speed and is therefore critical to keeping people and animals from starving.
At the time of writing, the maximum possible Eating capacity is 150% with a healthy pawn high on go-juice, luciferium and wake-up, and having used a neural supercharger to buff Consciousness.
Affected stats
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Eating Speed | Stat | 0.95 | - | Multiplier on eating speed. |
Factors
The following factors affect Eating:
- Consciousness: 100% importance, no allowed defect. No Max
- Jaw part efficiency. ?% importance, 0% allowed defect. ? Max
- Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
- Bionic tongue: Part efficiency offset 0%