Difference between revisions of "Digestion"
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It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to zero. | It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to zero. | ||
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+ | {{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Metabolism capacity is 122.5% with a healthy pawn high on [[luciferium]] with any of the artificial stomachs installed. | ||
== Affected stats == | == Affected stats == |
Revision as of 11:32, 27 January 2022
Digestion is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at 30% weight.
It is lethal for humans and animals for Metabolism to be reduced to zero.
At the time of writing, the maximum possible Metabolism capacity is 122.5% with a healthy pawn high on luciferium with any of the artificial stomachs installed.
Affected stats
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Rest Rate Multiplier | Stat | 0.3 | - | A multiplier on how quickly a creature rests while sleeping. |
Factors
The following factors affect Metabolism.
- Stomach part efficiency. 50% importance, no allowed defect. No Max
- Bionic stomach. 125% part efficiency for +12.5% Metabolism.
- Detoxifier stomach. 125% part efficiency for +12.5% Metabolism.
- Reprocessor stomach. 125% part efficiency for +12.5% Metabolism.
- Nuclear stomach. 125% part efficiency for +12.5% Metabolism.
- Liver part efficiency. 50% importance, no allowed defect. No Max
Offsets
The following offsets affect Metabolism.
- Luciferium high: +20%