Consciousness

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Revision as of 16:15, 23 November 2021 by Ickputzdirwech (talk | contribs) (Achievable max is 140%)
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Consciousness is a pawn capacity: The state or quality of awareness. A pawn loses consciousness when this falls below 30% and dies when this reaches 0%. Consciousness, also called Data Processing on mechanoids, itself doesn't have any effect on a pawn's stats, however it does directly influence several other capacities that a pawn has.

It is lethal for humans, animals and mechanoids for Consciousness to be reduced to zero. The maximum possible Consciousness capacity is 140% with a healthy pawn high on go-juice, luciferium and wake-up.

NameTypeWeightMaxDescription
EatingCapacity1-A character's ability to eat.
ManipulationCapacity1-How well a character can physically interact with objects. Directly affected by consciousness and arms/hands/fingers effectiveness.
MovingCapacity11How well a character can move around. Directly affected by consciousness.
TalkingCapacity1-A character's capacity of speech. Directly affected by consciousness.
Reading SpeedStat1A multiplier on how fast this person can read.

Factors

The following factors affect Consciousness.

Offsets

The following offsets affect Consciousness.

Limits