Difference between revisions of "Consciousness"
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(→Factors: Added lots of drugs and sicknesses) |
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| sort = Health Type, | | sort = Health Type, | ||
}} | }} | ||
− | ==Factors | + | == Factors == |
− | |||
The following factors affect {{PAGENAME}}. | The following factors affect {{PAGENAME}}. | ||
* [[Blood Pumping]]: [[Blood Pumping Importance::0.2|20%]] importance, no allowed defect. [[Blood Pumping Limit::1|100%]] Max | * [[Blood Pumping]]: [[Blood Pumping Importance::0.2|20%]] importance, no allowed defect. [[Blood Pumping Limit::1|100%]] Max | ||
Line 26: | Line 25: | ||
* [[Blood filtration]]: [[Blood Filtration Importance::0.1|10%]] importance, no allowed defect. [[Blood Filtration Limit::1|100%]] Max | * [[Blood filtration]]: [[Blood Filtration Importance::0.1|10%]] importance, no allowed defect. [[Blood Filtration Limit::1|100%]] Max | ||
* [[Pain]]: ?? | * [[Pain]]: ?? | ||
− | * Brain part efficiency: 100% importance, no allowed defect. No Max | + | * Brain part efficiency: 100% importance, no allowed defect. No Max (effectively 100%). |
+ | ** [[Joywire]]: part efficiency offset {{--|20%}} | ||
+ | * [[Beer]] (high) | ||
+ | ** Tipsy: '''x90%''' | ||
+ | ** Drunk: '''x65%''' | ||
+ | ** Hammered: '''x10%''' | ||
+ | * Psychite hangover ([[Flake]]/[[Yayo]]/[[Psychite tea]]): '''x80%''' | ||
+ | * [[Cryptosleep sickness]]: '''x80%''' | ||
+ | * [[Food poisoning]] | ||
+ | ** Recovering and Inital: '''x60%''' | ||
+ | ** Major: '''x50%''' | ||
+ | * [[Heart attack]] painful: '''x50%''' | ||
− | == | + | == Offsets == |
− | *[[ | + | The following offsets affect {{PAGENAME}}. |
− | ** | + | * [[Beer]] (hangover) |
− | ** | + | ** Slight: {{--|3%}} |
− | *[[ | + | ** Strong: {{--|8%}} |
− | **High: {{+| | + | ** Pounding: {{--|18%}} |
− | **Withdrawal: | + | * [[Beer]] withdrawal: {{--|20%}} |
− | *Psychite withdrawal | + | * [[Go-juice]]: |
− | **Withdrawal: {{--|20%}} | + | ** High: {{+|20%}} |
− | *[[Wake-up]]: | + | ** Withdrawal: {{--|20%}} |
− | **High: {{+|10%}} | + | * [[Luciferium]] high: {{+|10%}} |
− | **Withdrawal: {{--| | + | * Psychite withdrawal ([[Flake]]/[[Yayo]]/[[Psychite tea]]): {{--|20%}} |
− | *[[ | + | * [[Smokeleaf joint]] |
− | ** | + | ** High: {{--|30%}} |
− | ** | + | ** Withdrawal: {{--|20%}} |
− | *[[ | + | * [[Wake-up]]: |
− | ** | + | ** High: {{+|10%}} |
− | ** | + | ** Withdrawal: {{--|30%}} |
− | ** | + | * [[Blood loss]] |
− | ** | + | ** Minor: {{--|10%}} |
+ | ** Moderate: {{--|20%}} | ||
+ | ** Severe: {{--|40%}} | ||
+ | * [[Toxic buildup]] | ||
+ | ** Initial: {{--|5%}} | ||
+ | ** Minor: {{--|10%}} | ||
+ | ** Moderate: {{--|15%}} | ||
+ | ** Serious: {{--|25%}} | ||
+ | * [[Malnutrition]] | ||
+ | ** Trivial: {{--|5%}} | ||
+ | ** Minor: {{--|10%}} | ||
+ | ** Moderate: {{--|20%}} | ||
+ | ** Severe: {{--|30%}} | ||
+ | * [[Heatstroke]] | ||
+ | ** Initial: {{--|5%}} | ||
+ | ** Minor: {{--|10%}} | ||
+ | ** Serious: {{--|20%}} | ||
+ | * [[Hypothermia]] | ||
+ | ** Shivering: {{--|5%}} | ||
+ | ** Minor: {{--|10%}} | ||
+ | ** Serious: {{--|20%}} | ||
+ | * [[Hypothermic slowdown]] | ||
+ | ** Minor: {{--|5%}} | ||
+ | ** Moderate: {{--|20%}} | ||
+ | ** Serious: {{--|40%}} | ||
+ | * [[Infection]] extreme (initial): {{--|5%}} | ||
+ | * [[Flu]] | ||
+ | ** Minor: {{--|5%}} | ||
+ | ** Major: {{--|10%}} | ||
+ | ** Extreme: {{--|15%}} | ||
+ | * [[Plague]] | ||
+ | ** Minor: {{--|5%}} | ||
+ | ** Major: {{--|20%}} | ||
+ | ** Extreme: {{--|30%}} | ||
+ | * [[Malaria]] | ||
+ | ** Minor: {{--|5%}} | ||
+ | ** Major: {{--|12%}} | ||
+ | * [[Sleeping sickness]] | ||
+ | ** Minor (initial): {{--|2%}} | ||
+ | ** Minor (advanced): {{--|4%}} | ||
+ | ** Major: {{--|15%}} | ||
+ | ** Extreme (initial): {{--|20%}} | ||
+ | * [[Resurrection psychosis]] | ||
+ | ** Early: {{--|10%}} | ||
+ | ** Advanced: {{--|20%}} | ||
+ | ** Severe: {{--|30%}} | ||
+ | ** Total: {{--|40%}} | ||
+ | * [[Circadian half-cycler]] {{RoyaltyIcon}}: {{--|15%}} | ||
− | == | + | == Limits == |
− | *[[ | + | * [[Beer]] (high) blackout: '''10% max''' |
− | *[[ | + | * [[Luciferium]] withdrawal: '''80% max''' |
+ | * [[Blood loss]] extreme: '''10% max''' | ||
+ | * [[Anesthetic]] | ||
+ | ** Waring off: '''90% max''' | ||
+ | ** Woozy: '''70% max''' | ||
+ | ** Sedated: '''10% max''' | ||
+ | * [[Catatonic break]]: '''10% max''' | ||
+ | * [[Psychic shock]]: '''10% max''' | ||
+ | * [[Psychic coma]]: '''10% max''' | ||
+ | * [[Brain shock]]: '''10% max''' | ||
+ | * [[Toxic buildup]] extreme: '''10% max''' | ||
+ | * [[Heart attack]] debilitating: '''10% max''' | ||
+ | * [[Drug overdose]] | ||
+ | ** Minor: '''50% max''' | ||
+ | ** Major: '''10% max''' | ||
+ | * [[Malnutrition]] extreme: '''10% max''' | ||
+ | * [[Heatstroke]] extreme: '''10% max''' | ||
+ | * [[Hypothermia]] extreme: '''10% max''' | ||
+ | * [[Hypothermic slowdown]] extreme: '''10% max''' | ||
+ | * [[Infection]] extreme (advanced): '''10% max''' | ||
+ | * [[Malaria]] extreme: '''10% max''' | ||
+ | * [[Sleeping sickness]] extreme (advanced): '''10% max''' | ||
+ | * [[Resurrection psychosis]] catatonic: '''10% max''' | ||
{{nav|stats|wide}} | {{nav|stats|wide}} | ||
<noinclude>[[Category:Capacity]]</noinclude> | <noinclude>[[Category:Capacity]]</noinclude> |
Revision as of 16:01, 23 November 2021
Consciousness is a pawn capacity: The state or quality of awareness. A pawn loses consciousness when this falls below 30% and dies when this reaches 0%. Consciousness, also called Data Processing on mechanoids, itself doesn't have any effect on a pawn's stats, however it does directly influence several other capacities that a pawn has.
It is lethal for humans, animals and mechanoids for Consciousness to be reduced to zero.
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Eating | Capacity | 1 | - | A character's ability to eat. |
Manipulation | Capacity | 1 | - | How well a character can physically interact with objects. Directly affected by consciousness and arms/hands/fingers effectiveness. |
Moving | Capacity | 1 | 1 | How well a character can move around. Directly affected by consciousness. |
Talking | Capacity | 1 | - | A character's capacity of speech. Directly affected by consciousness. |
Reading Speed | Stat | 1 | A multiplier on how fast this person can read. |
Factors
The following factors affect Consciousness.
- Blood Pumping: 20% importance, no allowed defect. 100% Max
- Breathing: 20% importance, no allowed defect. 100% Max
- Blood filtration: 10% importance, no allowed defect. 100% Max
- Pain: ??
- Brain part efficiency: 100% importance, no allowed defect. No Max (effectively 100%).
- Joywire: part efficiency offset −20%
- Beer (high)
- Tipsy: x90%
- Drunk: x65%
- Hammered: x10%
- Psychite hangover (Flake/Yayo/Psychite tea): x80%
- Cryptosleep sickness: x80%
- Food poisoning
- Recovering and Inital: x60%
- Major: x50%
- Heart attack painful: x50%
Offsets
The following offsets affect Consciousness.
- Beer (hangover)
- Slight: −3%
- Strong: −8%
- Pounding: −18%
- Beer withdrawal: −20%
- Go-juice:
- High: +20%
- Withdrawal: −20%
- Luciferium high: +10%
- Psychite withdrawal (Flake/Yayo/Psychite tea): −20%
- Smokeleaf joint
- High: −30%
- Withdrawal: −20%
- Wake-up:
- High: +10%
- Withdrawal: −30%
- Blood loss
- Minor: −10%
- Moderate: −20%
- Severe: −40%
- Toxic buildup
- Initial: −5%
- Minor: −10%
- Moderate: −15%
- Serious: −25%
- Malnutrition
- Trivial: −5%
- Minor: −10%
- Moderate: −20%
- Severe: −30%
- Heatstroke
- Initial: −5%
- Minor: −10%
- Serious: −20%
- Hypothermia
- Shivering: −5%
- Minor: −10%
- Serious: −20%
- Hypothermic slowdown
- Minor: −5%
- Moderate: −20%
- Serious: −40%
- Infection extreme (initial): −5%
- Flu
- Minor: −5%
- Major: −10%
- Extreme: −15%
- Plague
- Minor: −5%
- Major: −20%
- Extreme: −30%
- Malaria
- Minor: −5%
- Major: −12%
- Sleeping sickness
- Minor (initial): −2%
- Minor (advanced): −4%
- Major: −15%
- Extreme (initial): −20%
- Resurrection psychosis
- Early: −10%
- Advanced: −20%
- Severe: −30%
- Total: −40%
- Circadian half-cycler : −15%
Limits
- Beer (high) blackout: 10% max
- Luciferium withdrawal: 80% max
- Blood loss extreme: 10% max
- Anesthetic
- Waring off: 90% max
- Woozy: 70% max
- Sedated: 10% max
- Catatonic break: 10% max
- Psychic shock: 10% max
- Psychic coma: 10% max
- Brain shock: 10% max
- Toxic buildup extreme: 10% max
- Heart attack debilitating: 10% max
- Drug overdose
- Minor: 50% max
- Major: 10% max
- Malnutrition extreme: 10% max
- Heatstroke extreme: 10% max
- Hypothermia extreme: 10% max
- Hypothermic slowdown extreme: 10% max
- Infection extreme (advanced): 10% max
- Malaria extreme: 10% max
- Sleeping sickness extreme (advanced): 10% max
- Resurrection psychosis catatonic: 10% max