Difference between revisions of "Neural Heat Recovery Rate"
m (Neural Heat Recovery Rate Stat) Tag: Removed redirect |
m (Stat Template data) |
||
Line 1: | Line 1: | ||
− | {{Stub|reason=1 | + | {{Stub|reason=1) Two-way links 2) Factor in additional offsets}} |
+ | {{See also|Neural Heat Recovery Rate Offset}} | ||
{{Verified|1.5.4104}}{{Stat | {{Verified|1.5.4104}}{{Stat | ||
+ | | def name = PsychicEntropyRecoveryRate | ||
+ | | label = neural heat recovery rate | ||
+ | | description = The rate at which this person reduces [[neural heat]]. | ||
+ | | default base value = 0.54 | ||
| min value = 0 | | min value = 0 | ||
− | | | + | | hide at value = 0 |
+ | | format string = {0}/s | ||
| to string style = FloatTwo | | to string style = FloatTwo | ||
− | | | + | | show if hediffs present = Psylink |
+ | | show on animals = false | ||
+ | | show on mechanoids = false | ||
| category = BasicsPawn | | category = BasicsPawn | ||
+ | | display priority in category = 4000 | ||
+ | | show if mods loaded = Royalty | ||
+ | | show if mods loaded any = Royalty, Biotech | ||
+ | | parts = StatPart_Pain, StatPart_GearStatOffset | ||
}} | }} | ||
− | |||
== Factors == | == Factors == | ||
* [[Hediffs]] | * [[Hediffs]] | ||
− | ** {{RoyaltyIcon}}[[Hediffs#Psylink|Psylink]]: | + | ** {{RoyaltyIcon}} [[Hediffs#Psylink|Psylink]]: |
{| {{STDT| c_07}} | {| {{STDT| c_07}} | ||
! Level !! Factor | ! Level !! Factor | ||
Line 57: | Line 68: | ||
|} | |} | ||
− | * [[Genes]]{{BiotechIcon}} | + | * [[Genes]] {{BiotechIcon}} |
** [[Genes#Psy-sensitive|Psy-sensitive]]: {{+|0.1}} | ** [[Genes#Psy-sensitive|Psy-sensitive]]: {{+|0.1}} | ||
** [[Genes#Super psy-sensitive|Super psy-sensitive]]: {{+|0.2}} | ** [[Genes#Super psy-sensitive|Super psy-sensitive]]: {{+|0.2}} | ||
− | * | + | * [[Persona weapon#Persona traits|Persona Weapon Traits]] {{RoyaltyIcon}} |
** [[Persona weapon#PWTT neural cooling|Assisted neural cooling]]: {{+|0.15}} | ** [[Persona weapon#PWTT neural cooling|Assisted neural cooling]]: {{+|0.15}} | ||
Line 68: | Line 79: | ||
! Gear !! Equipped Offset | ! Gear !! Equipped Offset | ||
|- | |- | ||
− | | [[Eltex staff]]{{RoyaltyIcon}} || {{+|0.083}} | + | | [[Eltex staff]] {{RoyaltyIcon}} || {{+|0.083}} |
|- | |- | ||
− | | [[Eltex helmet]]{{RoyaltyIcon}} || {{+|0.066}} | + | | [[Eltex helmet]] {{RoyaltyIcon}} || {{+|0.066}} |
|- | |- | ||
− | | [[Eltex skullcap]]{{RoyaltyIcon}} || {{+|0.091}} | + | | [[Eltex skullcap]] {{RoyaltyIcon}} || {{+|0.091}} |
|- | |- | ||
− | | [[Eltex shirt]]{{RoyaltyIcon}} || {{+|0.033}} | + | | [[Eltex shirt]] {{RoyaltyIcon}} || {{+|0.033}} |
|- | |- | ||
− | | [[Eltex vest]]{{RoyaltyIcon}} || {{+|0.05}} | + | | [[Eltex vest]] {{RoyaltyIcon}} || {{+|0.05}} |
|- | |- | ||
− | | [[Eltex robe]]{{RoyaltyIcon}} || {{+|0.083}} | + | | [[Eltex robe]] {{RoyaltyIcon}} || {{+|0.083}} |
|- | |- | ||
− | | [[Prestige recon armor]]{{RoyaltyIcon}} || {{+|0.033}} | + | | [[Prestige recon armor]] {{RoyaltyIcon}} || {{+|0.033}} |
|- | |- | ||
− | | [[Prestige recon helmet]]{{RoyaltyIcon}} || {{+|0.033}} | + | | [[Prestige recon helmet]] {{RoyaltyIcon}} || {{+|0.033}} |
|- | |- | ||
− | | [[Prestige marine armor]]{{RoyaltyIcon}} || {{+|0.033}} | + | | [[Prestige marine armor]] {{RoyaltyIcon}} || {{+|0.033}} |
|- | |- | ||
− | | [[Prestige marine helmet]]{{RoyaltyIcon}} || {{+|0.033}} | + | | [[Prestige marine helmet]] {{RoyaltyIcon}} || {{+|0.033}} |
|- | |- | ||
− | | [[prestige cataphract armor]]{{RoyaltyIcon}} || {{+|0.033}} | + | | [[prestige cataphract armor]] {{RoyaltyIcon}} || {{+|0.033}} |
|- | |- | ||
− | | [[prestige cataphract helmet]]{{RoyaltyIcon}} || {{+|0.033}} | + | | [[prestige cataphract helmet]] {{RoyaltyIcon}} || {{+|0.033}} |
|} | |} | ||
Line 126: | Line 137: | ||
== Stat Def Data == | == Stat Def Data == | ||
{| {{STDT}} | {| {{STDT}} | ||
− | ! | + | ! Name !! Description !! Category !! Parameters !! Complex Parameters !! Display Priority In Category |
|- id="Neural Heat Recovery Rate" <!-- MayRequireAnyOf="Royalty, Biotech" --> <!--<StatDef>--> | |- id="Neural Heat Recovery Rate" <!-- MayRequireAnyOf="Royalty, Biotech" --> <!--<StatDef>--> | ||
| | | | ||
Line 137: | Line 148: | ||
| The rate at which this person reduces neural heat. | | The rate at which this person reduces neural heat. | ||
| | | | ||
− | * Display Order: | + | * Display Order: '''11''' |
* Def Name:<br />'''BasicsPawn''' | * Def Name:<br />'''BasicsPawn''' | ||
* Label:<br />'''Basics''' | * Label:<br />'''Basics''' | ||
− | * Display All By Default: | + | * Display All By Default: {{Bad|false}} |
| | | | ||
− | * | + | * Min Value: '''0''' |
− | + | * Hide At Value: '''0''' | |
− | + | * Default Base Value: '''0.54''' | |
− | + | * To String Style: '''FloatTwo''' | |
− | + | * Format String:<br />"{0}/s" | |
− | * | + | * Show On Animals: {{Bad|false}} |
− | * | + | * Show On Mechanoids: {{Bad|false}} |
| | | | ||
* Show If Mods Loaded: | * Show If Mods Loaded: | ||
Line 158: | Line 169: | ||
** '''[[Hediffs#Psylink|Psylink]]''' | ** '''[[Hediffs#Psylink|Psylink]]''' | ||
* '''Parts:''' | * '''Parts:''' | ||
− | ** '''StatPart_Pain | + | ** '''StatPart_Pain''' |
*** Factor: {{Good|×{{%|3}}}} | *** Factor: {{Good|×{{%|3}}}} | ||
− | ** '''StatPart_GearStatOffset{{RoyaltyIcon}} | + | ** '''StatPart_GearStatOffset''' {{RoyaltyIcon}} {{BiotechIcon}} |
*** Apparel Stat: '''[[Neural Heat Recovery Rate Offset]]''' | *** Apparel Stat: '''[[Neural Heat Recovery Rate Offset]]''' | ||
*** Include Weapon: {{Good|true}} | *** Include Weapon: {{Good|true}} | ||
Line 166: | Line 177: | ||
<!--</StatDef>--> | <!--</StatDef>--> | ||
|} | |} | ||
+ | |||
+ | == Version history == | ||
+ | {{Stub|nocat=1|section=1|reason=General Version history}} | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Latest revision as of 04:46, 22 October 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Two-way links 2) Factor in additional offsets. |
Neural Heat Recovery Rate is a stat: The rate at which this person reduces neural heat. Its minimum allowed value is 0/s. Its default value is 0.54/s.
Factors[edit]
Level | Factor |
---|---|
1 | ×100% |
2 | ×112.5% |
3 | ×125% |
4 | ×137.5% |
5 | ×150% |
6 | ×162.5% |
Pain Boost[edit]
Pain Boost = (1 + 3 × Pain Percentage)
Offsets[edit]
- Hediffs
- Psychofluid rush per each Psychofluid pump (max of 4): +0.05
Pumps | Total Offset |
---|---|
1 | +0.05 |
2 | +0.1 |
3 | +0.15 |
4 | +0.2 |
- Genes
- Psy-sensitive: +0.1
- Super psy-sensitive: +0.2
- Equipped Gear:
Gear | Equipped Offset |
---|---|
Eltex staff | +0.083 |
Eltex helmet | +0.066 |
Eltex skullcap | +0.091 |
Eltex shirt | +0.033 |
Eltex vest | +0.05 |
Eltex robe | +0.083 |
Prestige recon armor | +0.033 |
Prestige recon helmet | +0.033 |
Prestige marine armor | +0.033 |
Prestige marine helmet | +0.033 |
prestige cataphract armor | +0.033 |
prestige cataphract helmet | +0.033 |
Explanation[edit]
Heat naturally decreases over time, with faster rates provided by additional levels of psylink. Unlike the neural heat limit, it is not affected by the pawn's psychic sensitivity. The default rate of reduction for a pawn without a psylink or with a level 1 psylink is 0.54/s. Every additional psylink level increases the rate by 12.5%. In addition, the pain currently felt by the psycasting pawn adds an additional increase in rate proportional to the primary rate multiplied by three times the pain percentage e.g. at 100% pain, the psycaster will recover neural heat at 400% of their normal rate.
Note: Offsets to this value, such as from eltex items, occur to the base recovery rate and are thus subject to the multiplier from the psylink level and pain level - i.e. a normal quality eltex skullcap will improve a Psylink Level 1 Psycaster's recovery rate by 0.091/s but increase the rate of a Psylink Level 6 Psycaster's by 0.148/s.
The resulting value follows the equation, assuming at least 1 level of psylink.
Neural Heat Recovery Rate = ( (0.54 + Gear Offsets) × (0.875 + 0.125 × Psylink level) ) × (1 + 3 × Pain Percentage)
Psylink Level | Multiplier | Base rate |
---|---|---|
1 | 1.000x | 0.5400/s |
2 | 1.125x | 0.6075/s |
3 | 1.250x | 0.6750/s |
4 | 1.375x | 0.7425/s |
5 | 1.500x | 0.8100/s |
6 | 1.625x | 0.8775/s |
Stat Def Data[edit]
Name | Description | Category | Parameters | Complex Parameters | Display Priority In Category |
---|---|---|---|---|---|
|
The rate at which this person reduces neural heat. |
|
|
|
4000 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |