Difference between revisions of "Cleanliness"
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m (Changed redirect target from Room stats#Cleanliness to Rooms#Cleanliness) Tag: Redirect target changed |
(Cleanliness Stat: Used for Buildings, Terrain, and Filth) Tag: Removed redirect |
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− | # | + | {{Stub|reason=1) Version history 2) Two-way links 3) Room Stat of same name}} |
+ | {{Verified|1.5.4104}}{{Stat | ||
+ | | min value = -1000 | ||
+ | | max value = 1000 | ||
+ | | default base value = 0 | ||
+ | | to string style = FloatOne | ||
+ | | description = How much an object contributes to an area's cleanliness score. | ||
+ | | category = BasicsNonPawn | ||
+ | }} | ||
+ | {{See also|Rooms#Cleanliness{{!}}Cleanliness (Room)}} | ||
+ | |||
+ | <blockquote id="TerrainCleanliness">''Different terrain has different inherent cleanliness levels. Tiles are inherently clean; dirt is inherently dirty.''<Ref>Loading screen building tip</Ref></blockquote> | ||
+ | <References /> | ||
+ | |||
+ | == Bases == | ||
+ | {| {{STDT| sortable}} | ||
+ | ! Thing !! Cleanliness | ||
+ | |- | ||
+ | | [[Straw matting]] || {{--|0.1}} | ||
+ | |- | ||
+ | | [[Steel tile]] || {{Good|0.2}} | ||
+ | |- | ||
+ | | [[Silver tile]] || {{Good|0.2}} | ||
+ | |- | ||
+ | | [[Gold tile]] || {{Good|0.2}} | ||
+ | |- | ||
+ | | [[Sterile tile]] || {{Good|0.6}} | ||
+ | |- | ||
+ | | [[Soil]] || {{--|1}} | ||
+ | |- | ||
+ | | [[Lichen-covered soil]] || {{--|1}} | ||
+ | |- | ||
+ | | [[Marshy soil]] || {{--|2}} | ||
+ | |- | ||
+ | | [[Rich soil]] || {{--|1}} | ||
+ | |- | ||
+ | | [[Stony soil]] || {{--|1}} | ||
+ | |- | ||
+ | | [[Sand]] || {{--|1}} | ||
+ | |- | ||
+ | | [[Soft sand]] || {{--|1}} | ||
+ | |- | ||
+ | | [[Mud]] || {{--|2}} | ||
+ | |- | ||
+ | | [[Broken asphalt]] || {{--|2}} | ||
+ | |- | ||
+ | | [[Packed dirt]] || {{--|1}} | ||
+ | |- | ||
+ | | [[Marsh]] || {{--|2}} | ||
+ | |- | ||
+ | | [[Art bench]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Butcher table]] || {{--|15}} | ||
+ | |- | ||
+ | | [[Fueled smithy]] || {{--|3}} | ||
+ | |- | ||
+ | | [[Electric smithy]] || {{--|3}} | ||
+ | |- | ||
+ | | [[Machining table]] || {{--|2}} | ||
+ | |- | ||
+ | | [[Stonecutter's table]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Electric crematorium]] || {{--|20}} | ||
+ | |- | ||
+ | | [[Hydroponics basin]] || {{--|3}} | ||
+ | |- | ||
+ | | [[Spike trap]] || {{--|5}} | ||
+ | <!-- | ||
+ | |- | ||
+ | | BaseFilth || {{--|5}} | ||
+ | --> | ||
+ | |- | ||
+ | | [[Filth#Dirt|Dirt]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Animal filth|Animal filth]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Trash|Trash]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Sand|Sand]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Rock rubble|Rock rubble]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Building rubble|Building rubble]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Scattered slag|Scattered slag]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Scattered sandbags|Scattered sandbags]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Blood|Blood]] <!-- FilthBlood --> || {{--|10}} | ||
+ | |- | ||
+ | | [[Filth#Blood smear|Blood smear]] || {{--|10}} | ||
+ | |- | ||
+ | | [[Filth#Bugblood|Bugblood]] || {{--|15}} | ||
+ | |- | ||
+ | | [[Filth#Machine bits|Machine bits]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Amniotic fluid|Amniotic fluid]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Slime|Slime]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Vomit|Vomit]] || {{--|15}} | ||
+ | |- | ||
+ | | [[Filth#Firefoam|Firefoam]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Chemfuel puddle|Chemfuel puddle]] || {{--|15}} | ||
+ | |- | ||
+ | | [[Filth#Corpse bile|Corpse bile]] || {{--|20}} | ||
+ | |- | ||
+ | | [[Filth#Ash|Ash]] || {{--|15}} | ||
+ | |- | ||
+ | | [[Filth#Water puddle|Water puddle]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Hair|Hair]] || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Spent acid|Spent acid]] || {{--|5}} | ||
+ | <!-- | ||
+ | |- | ||
+ | | ChunkBase (ChunkRockBase) || {{--|2}} | ||
+ | --> | ||
+ | |- | ||
+ | | [[Steel slag chunk]] <!-- ChunkSlagSteel --> || {{--|2}} | ||
+ | |- | ||
+ | | [[Stone chunk]] || {{--|2}} | ||
+ | |- | ||
+ | | [[Fungal gravel]]{{IdeologyIcon}} || {{--|1}} | ||
+ | |- | ||
+ | | [[Filth#Dried blood|Dried blood]]{{IdeologyIcon}} || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Scattered documents|Scattered documents]]{{IdeologyIcon}} || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Ragged uniform|Ragged uniform]]{{IdeologyIcon}} || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Pod slime|Pod slime]]{{IdeologyIcon}} || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Oil smear|Oil smear]]{{IdeologyIcon}} || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Flammable bile|Flammable bile]]{{BiotechIcon}} || {{--|15}} | ||
+ | |- | ||
+ | | [[Filth#Floordrawing|Floordrawing]]{{BiotechIcon}} || {{--|5}} | ||
+ | |- | ||
+ | | [[Void metal]]{{AnomalyIcon}} || {{Good|1}} | ||
+ | |- | ||
+ | | [[Bioferrite plate]]{{AnomalyIcon}} || {{Good|0.2}} | ||
+ | |- | ||
+ | | [[Flesh]]{{AnomalyIcon}} || {{--|3}} | ||
+ | |- | ||
+ | | [[Bioferrite shaper]]{{AnomalyIcon}} || {{--|2}} | ||
+ | |- | ||
+ | | [[Serum lab]]{{AnomalyIcon}} || {{--|2}} | ||
+ | |- | ||
+ | | [[Filth#Revenant smear|Revenant smear]]{{AnomalyIcon}} || {{--|15}} | ||
+ | |- | ||
+ | | [[Filth#Revenant gore pool|Revenant gore pool]]{{AnomalyIcon}} || {{--|15}} | ||
+ | |- | ||
+ | | [[Filth#Loose ground|Loose ground]]{{AnomalyIcon}} || {{--|15}} | ||
+ | |- | ||
+ | | [[Filth#Gray flesh|Gray flesh]]{{AnomalyIcon}} <!-- Filth_GrayFlesh --> || {{--|5}} | ||
+ | |- | ||
+ | | [[Filth#Twisted flesh|Twisted flesh]]{{AnomalyIcon}} || {{--|20}} | ||
+ | |- | ||
+ | | [[Filth#Fleshmass debris|Fleshmass debris]]{{AnomalyIcon}} || {{--|20}} | ||
+ | |- | ||
+ | | [[Filth#Dark blood|Dark blood]]{{AnomalyIcon}} || {{--|10}} | ||
+ | |- | ||
+ | | [[Filth#Dark blood smear|Dark blood smear]]{{AnomalyIcon}} || {{--|10}} | ||
+ | |- | ||
+ | | [[Filth#Metalhorror debris|Metalhorror debris]]{{AnomalyIcon}} || {{--|10}} | ||
+ | |} | ||
+ | |||
+ | == Stat Def Data == | ||
+ | {| {{STDT}} | ||
+ | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
+ | |- id="Cleanliness" <!--<StatDef>--> | ||
+ | | | ||
+ | * '''Def Name:'''<br />Cleanliness | ||
+ | * '''Label:'''<br />cleanliness | ||
+ | | How much an object contributes to an area's cleanliness score. | ||
+ | | | ||
+ | * Display Order:<br />'''12''' | ||
+ | * Def Name:<br />'''BasicsNonPawn''' | ||
+ | * Label:<br />'''Basics''' | ||
+ | * Display All By Default:<br />{{Bad|false}} | ||
+ | | | ||
+ | * '''Default Base Value:''' 0 | ||
+ | * '''Max Value:''' 1000 | ||
+ | * '''Min Value:''' -1000 | ||
+ | * '''Hide At Value:''' 0 | ||
+ | * '''To String Style:''' FloatOne | ||
+ | * '''Apply Factors If Negative:''' {{Bad|false}} | ||
+ | | - | ||
+ | | 3000 | ||
+ | <!--</StatDef>--> | ||
+ | |} | ||
+ | |||
+ | {{nav|stats|wide}} |
Revision as of 19:21, 16 September 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Version history 2) Two-way links 3) Room Stat of same name. |
Cleanliness is a stat: How much an object contributes to an area's cleanliness score. Its minimum allowed value is -1000. Its maximum allowed value is 1000. Its default value is 0.
See also: Cleanliness (Room)
Different terrain has different inherent cleanliness levels. Tiles are inherently clean; dirt is inherently dirty.[1]
- ↑ Loading screen building tip
Bases
Stat Def Data
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
How much an object contributes to an area's cleanliness score. |
|
|
- | 3000 |