Cleanliness
Revision as of 02:43, 17 September 2024 by Harakoni (talk | contribs) (Redirected page to Rooms#Cleanliness)
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This page has been suggested for recoding. Reason: This page, rooms, and all linking pages need to be overhauled before this can just changed whole cloth to a page specifically about object cleanliness, because this page is not the same topic the redirect covered - This page may even be better served by to moving this page to Cleanliness (stat) and leave the room cleanliness as is. You can help RimWorld Wiki by improving it. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Version history 2) Two-way links 3) Room Stat of same name. |
Cleanliness is a stat: How much an object contributes to an area's cleanliness score. Its minimum allowed value is -1000. Its maximum allowed value is 1000. Its default value is 0.
See also: Cleanliness (Room)
Different terrain has different inherent cleanliness levels. Tiles are inherently clean; dirt is inherently dirty.[1]
- ↑ Loading screen building tip
Bases[edit]
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
How much an object contributes to an area's cleanliness score. |
|
|
- | 3000 |