Accuracy (Close)
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This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Two-way links 2) Version history. |
Accuracy (Close) is a stat: The weapon's accuracy at a distance of 3 cells or less.
An actual shot's chance to hit will also be affected by other factors. Its minimum allowed value is 1%. Its maximum allowed value is 100%. Its default value is 100%.
Bases[edit]
Weapon | Accuracy (Close) Base |
---|---|
Assault rifle | 60 |
Autocannon | 28 |
Autocannon turret | 28 |
Autopistol | 80 |
Bolt-action rifle | 65 |
Chain shotgun | 57 |
Charge lance | 65 |
Charge rifle | 55 |
Foam turret | 100 |
Greatbow | 65 |
Heavy SMG | 85 |
Heavy charge blaster | 18 |
LMG | 40 |
Light charge blaster | 18 |
Machine pistol | 90 |
Mini-turret | 77 |
Mini-turret gun | 77 |
Minigun | 15 |
Needle gun | 60 |
Pila | 50 |
Pump shotgun | 80 |
Recurve bow | 70 |
Revolver | 80 |
Rocketswarm launcher | 28 |
Short bow | 75 |
Sniper rifle | 50 |
Thump cannon | 80 |
Uranium slug cannon | 22 |
Uranium slug turret | 22 |
Hellcat rifle | 60 |
Nerve spiker | 70 |
Tactical turret | 0.77 |
Tactical turret gun | 77 |
Beam graser | 60 |
Charge blaster turret | 60 |
Flamebow | 75 |
Hellsphere cannon | 100 |
Mini-flameblaster | 40 |
Mini-shotgun | 80 |
Needle launcher | 60 |
Slugthrower | 20 |
Spiner | 20 |
Toxic needle gun | 60 |
Mini-slugger | 80 |
Factors[edit]
Accuracy (Close) is multiplied by a factor depending on weapon quality:
Quality | Factor |
---|---|
Awful | ×80% |
Poor | ×90% |
Normal | ×100% |
Good | ×110% |
Excellent | ×120% |
Masterwork | ×135% |
Legendary | ×150% |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
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The weapon's accuracy at a distance of 3 cells or less. An actual shot's chance to hit will also be affected by other factors. |
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5110 |