Difference between revisions of "Template:Nav"
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<hr style="margin: 1em 0em; clear: both;" /> | <hr style="margin: 1em 0em; clear: both;" /> | ||
− | <div class="nav {{#if:{{{1|}}}|{{#switch:{{{1}}}| animal = c_08 | plant = c_14 | weapon = c_06 | | + | <div class="nav {{#if:{{{1|}}} | {{#switch:{{lc:{{{1}}}}} | ai = c_07 | animal = c_08 | plant = c_14 | weapon = c_06 | zone = c_11 | structure = c_02 | body parts = c_01 | floor = c_02 | joy = c_05 | building = c_25 | security = c_10 | furniture = c_01 | temperature = c_25 | ideology = c_06 | biotech = c_01 | anomaly = c_14| materials = c_03 | clothing = c_03 | food = c_10 | utility = c_17 | stats = c_01 | mechanoid = c_22 | status levels = c_01 | psycasts = c_07 | }}}} {{#if:{{{2|}}}|{{{2}}}}}"> |
− | <div class="wrapper">{{# | + | <div class="box"><div class="heading">{{#switch:{{lc:{{{1}}}}} | ai = [[AI Storytellers]] | factions = [[Factions]] |animal = [[Animals]] | plant = [[Plants]] | weapon = [[Weapons]] | clothing = [[Apparel]] | food = [[Food]] | materials = [[Materials]] | utility = [[Utility]] | body parts = [[Artificial body parts]] | stats = [[Stat]]s | mechanoid = [[Mechanoids]] |status levels = Status levels | psycasts = [[Psycasts]] | entity = [[Entities]] | [[Architect]]}}</div> |
− | < | + | <div class="wrapper">{{#switch:{{lc:{{{1|}}}}} |<!-- |
− | </ | + | --> ai = <dl>{{nav/ai}}</dl>{{nav/sep}}|<!-- |
− | + | --> factions = <dl>{{nav/factions}}</dl>{{nav/sep}}|<!-- | |
− | + | --> animal = <dl>{{nav/animals}}</dl>{{nav/sep}}|<!-- | |
− | < | + | --> plant = <dl>{{nav/plants}}</dl>{{nav/sep}}|<!-- |
− | == | + | --> weapon = <dl>{{nav/weapons}}</dl>{{nav/sep}}|<!-- |
− | {{nav| | + | --> order = <dl>{{nav/orders}}</dl>{{nav/sep}}|<!-- |
− | + | --> zone = <dl>{{nav/zones}}</dl>{{nav/sep}}|<!-- | |
− | + | --> structure = <dl>{{nav/structure}}</dl>{{nav/sep}}|<!-- | |
− | </noinclude> | + | --> production = <dl>{{nav/production}}</dl>{{nav/sep}}|<!-- |
+ | --> furniture = <dl>{{nav/furniture}}</dl>{{nav/sep}}|<!-- | ||
+ | --> power = <dl>{{nav/power}}</dl>{{nav/sep}}|<!-- | ||
+ | --> security = <dl>{{nav/security}}</dl>{{nav/sep}}|<!-- | ||
+ | --> misc = <dl>{{nav/misc}}</dl>{{nav/sep}}|<!-- | ||
+ | --> floor = <dl>{{nav/floor}}</dl>{{nav/sep}}|<!-- | ||
+ | --> joy = <dl>{{nav/joy}}</dl>{{nav/sep}}|<!-- | ||
+ | --> ship = <dl>{{nav/ship}}</dl>{{nav/sep}}|<!-- | ||
+ | --> temperature = <dl>{{nav/temperature}}</dl>{{nav/sep}}|<!-- | ||
+ | --> special = <dl>{{nav/special}}</dl>{{nav/sep}}|<!-- | ||
+ | --> ideology = <dl>{{nav/ideology}}</dl>{{nav/sep}}|<!-- | ||
+ | --> biotech = <dl>{{nav/biotech}}</dl>{{nav/sep}}|<!-- | ||
+ | --> anomaly = <dl>{{nav/anomaly}}</dl>{{nav/sep}}|<!-- | ||
+ | --> entity = <dl>{{nav/entities}}</dl>{{nav/sep}}|<!-- | ||
+ | --> clothing = <dl>{{nav/Clothing}}</dl>{{nav/sep}}|<!-- | ||
+ | --> food = <dl>{{nav/Food}}</dl>{{nav/sep}}|<!-- | ||
+ | --> materials = <dl>{{nav/materials}}</dl>{{nav/sep}}|<!-- | ||
+ | --> utility = <dl>{{nav/Utility}}</dl>{{nav/sep}}|<!-- | ||
+ | --> body parts = <dl>{{nav/body parts}}</dl>{{nav/sep}}|<!-- | ||
+ | --> stats = <dl>{{nav/stats}}</dl>{{nav/sep}}|<!-- | ||
+ | --> mechanoid = <dl>{{nav/mechanoids}}</dl>{{nav/sep}}|<!-- | ||
+ | --> status levels = <dl>{{nav/status levels}}</dl>{{nav/sep}}|<!-- | ||
+ | --> psycasts = <dl>{{nav/psycasts}}</dl>{{nav/sep}}|<!-- | ||
+ | --><dl>{{nav/orders}}{{nav/zones}}{{nav/structure}}{{nav/production}}{{nav/furniture}}{{nav/power}}{{nav/security}}{{nav/misc}}{{nav/floor}}{{nav/joy}}{{nav/ship}}{{nav/temperature}}</dl>{{nav/sep}}}}</div></div></div> | ||
+ | <noinclude>{{Documentation}}</noinclude> |
Latest revision as of 17:59, 27 August 2024
Usage[edit]
Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.
Here's how to use them properly:
{{nav|category|optional style}}
The category options are:
ai, animal, body parts, clothing, factions, floor, food, furniture, joy, main, materials, mechanoid, misc, order, plant, power, production, psycasts, security, ship, stats, status levels, structure, temperature, utility, weapons, zone
The only optional style available is
wide
Examples[edit]
{{nav|animal}}
{{nav|plant|wide}}
Links to the templates[edit]
[edit]
Note that although looking similar Template:Nav/disease, Template:Nav/drugs, Template:Nav/guides and Template:Nav/questitems must be used with:
{{Nav/disease}} {{Nav/drugs}} {{Nav/guides}} {{Nav/questitems}}
The above documentation is transcluded from Template:Nav/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |