Difference between revisions of "Food Poison Chance (Food Stat)"
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{{Stub|reason=1) Integrate with relevant pages 2) Two-way links 3) Version history}} | {{Stub|reason=1) Integrate with relevant pages 2) Two-way links 3) Version history}} | ||
+ | {{See also|Food Poison Chance{{!}}Food Poison Chance (Pawn Stat)|Ailments#Food poisoning{{!}}Food poisoning (Ailments page)|Hediffs#Food poisoning{{!}}Food poisoning (Hediff)}} | ||
{{Verified|1.5.4104}}{{Stat | {{Verified|1.5.4104}}{{Stat | ||
| def name = FoodPoisonChanceFixedHuman | | def name = FoodPoisonChanceFixedHuman | ||
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| parts = StatPart_MaxChanceIfRotting | | parts = StatPart_MaxChanceIfRotting | ||
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== Bases == | == Bases == | ||
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== Explanation == | == Explanation == | ||
− | + | Food Poison Chance (Food Stat) acts as the direct chance to receive [[Hediffs#Food poisoning|food poisoning]] when eating raw food or corpses. It acts as a base value when these ingredients are cooked into [[meals]], using the [[Food Poison Chance|Food Poison Chance (Pawn Work)]] and [[Rooms#Cleanliness|room cleanliness]] stats as factors. | |
Rotten food (i.e. corpses, since rotten food items disappear once rotten) have a 100% chance of causing food poisoning, although rotten corpses have no nutrition<ref>[[Nutrition_(Stat)#Is Corpse Fresh|Is Corpse Fresh]] Stat Part from [[Nutrition (Stat)]]</ref> and their ingestibility is very limited if not impossible{{Check Tag|Fact check needed}}. | Rotten food (i.e. corpses, since rotten food items disappear once rotten) have a 100% chance of causing food poisoning, although rotten corpses have no nutrition<ref>[[Nutrition_(Stat)#Is Corpse Fresh|Is Corpse Fresh]] Stat Part from [[Nutrition (Stat)]]</ref> and their ingestibility is very limited if not impossible{{Check Tag|Fact check needed}}. |
Latest revision as of 19:59, 5 November 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Integrate with relevant pages 2) Two-way links 3) Version history. |
See also: Food Poison Chance (Pawn Stat), Food poisoning (Ailments page), and Food poisoning (Hediff)
Food Poison Chance (Food Stat) is a stat: The chance this food will cause food poisoning. Its minimum allowed value is 0%. Its default value is 0%.
Bases[edit]
Food Item |
Food Poison Chance |
---|---|
Kibble | 2% |
Milk | 2% |
Insect jelly | 2% |
Chicken egg (unfert.) | 2% |
Chicken egg (fert.) | 2% |
Cobra egg (fert.) | 2% |
Iguana egg (fert.) | 2% |
Tortoise egg (fert.) | 2% |
Cassowary egg (fert.) | 2% |
Emu egg (fert.) | 2% |
Ostrich egg (fert.) | 2% |
Turkey egg (fert.) | 2% |
Duck egg (unfert.) | 2% |
Duck egg (fert.) | 2% |
Goose egg (unfert.) | 2% |
Goose egg (fert.) | 2% |
Potatoes | 2% |
Raw fungus | 2% |
Rice | 2% |
Agave fruit | 2% |
Corn | 2% |
Berries | 2% |
Human meat | 2% |
Insect meat | 2% |
/ [1] Meat | 2% |
Corpses | 5% |
Toxipotatoes | 4% |
Twisted meat | 2% |
Explanation[edit]
Food Poison Chance (Food Stat) acts as the direct chance to receive food poisoning when eating raw food or corpses. It acts as a base value when these ingredients are cooked into meals, using the Food Poison Chance (Pawn Work) and room cleanliness stats as factors.
Rotten food (i.e. corpses, since rotten food items disappear once rotten) have a 100% chance of causing food poisoning, although rotten corpses have no nutrition[1] and their ingestibility is very limited if not impossible[Fact check needed].
- ↑ Is Corpse Fresh Stat Part from Nutrition (Stat)
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The chance this food will cause food poisoning. |
|
|
|
4000 |