Difference between revisions of "Meat Amount"
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SyntaxTerror (talk | contribs) (+ == Optimum meat amount per animal == (table)) |
m (Stat Template data and Stat Def table) |
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− | {{Stub|reason=This page is included in the [[RimWorld_Wiki:To-do#Butchery project|Butchery project]] - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details}}{{Stat | + | {{Stub|reason=This page is included in the [[RimWorld_Wiki:To-do#Butchery project|Butchery project]] - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details}} |
+ | {{Stat | ||
+ | | def name = MeatAmount | ||
+ | | label = meat amount | ||
+ | | description = The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed. | ||
| default base value = 140 | | default base value = 140 | ||
+ | | min value = 0 | ||
| to string style = Integer | | to string style = Integer | ||
− | | | + | | show on mechanoids = false |
+ | | category = BasicsPawn | ||
+ | | display priority in category = 3552 | ||
+ | | worker class = StatWorker_MeatAmount | ||
+ | | parts = StatPart_BodySize, StatPart_NaturalNotMissingBodyPartsCoverage, StatPart_NotCarefullySlaughtered, StatPart_Difficulty_ButcherYield, StatPart_Malnutrition | ||
+ | | post process curve = (0,0), (5,14), (40,40), (100000,100000) | ||
}} | }} | ||
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* [[Body Size]] | * [[Body Size]] | ||
* Remaining [[body parts]] | * Remaining [[body parts]] | ||
− | * [[ | + | * [[Animal husbandry#Slaughtering|Not carefully slaughtered:]] ×0.66 |
* Butcher yield from [[difficulty]] | * Butcher yield from [[difficulty]] | ||
* [[Malnutrition]]: 100% malnutrition is ×0.4, scales linearly | * [[Malnutrition]]: 100% malnutrition is ×0.4, scales linearly | ||
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|- | |- | ||
| [[Lynx]] || style="text-align: center;" | 84 | | [[Lynx]] || style="text-align: center;" | 84 | ||
+ | |- | ||
+ | | [[Megascarab]] || style="text-align: center;" | 31 | ||
|- | |- | ||
| [[Megasloth]] || style="text-align: center;" | 560 | | [[Megasloth]] || style="text-align: center;" | 560 | ||
+ | |- | ||
+ | | [[Megaspider]] || style="text-align: center;" | 168 | ||
|- | |- | ||
| [[Monkey]] || style="text-align: center;" | 49 | | [[Monkey]] || style="text-align: center;" | 49 | ||
Line 110: | Line 124: | ||
|- | |- | ||
| [[Snowhare]] || style="text-align: center;" | 31 | | [[Snowhare]] || style="text-align: center;" | 31 | ||
+ | |- | ||
+ | | [[Spelopede]] || style="text-align: center;" | 112 | ||
|- | |- | ||
| [[Squirrel]] || style="text-align: center;" | 31 | | [[Squirrel]] || style="text-align: center;" | 31 | ||
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| {{GraphChart|width=200|height=200|xAxisTitle=Body Size|yAxisTitle=Meat Amount|type=line|x=0, {{#expr:5/140}}, {{#expr:40/140}}, {{#expr:10000/140}}|y2=0, 14, 40, 10000|x2=0, 1|y1=0, 5, 40, 10000|yType=number|yAxisMax=140|xAxisMax=1|linewidth=1|colors=red, black|legend=|y1Title=Pre-curve|y2Title=Post-curve}} | | {{GraphChart|width=200|height=200|xAxisTitle=Body Size|yAxisTitle=Meat Amount|type=line|x=0, {{#expr:5/140}}, {{#expr:40/140}}, {{#expr:10000/140}}|y2=0, 14, 40, 10000|x2=0, 1|y1=0, 5, 40, 10000|yType=number|yAxisMax=140|xAxisMax=1|linewidth=1|colors=red, black|legend=|y1Title=Pre-curve|y2Title=Post-curve}} | ||
|} | |} | ||
+ | |||
+ | == Stat Def Data == | ||
+ | {| {{STDT| c_08}} | ||
+ | ! Name !! Description !! Category !! Parameters !! Complex Parameters !! Display Priority In Category | ||
+ | |- id="Meat Amount" <!--<StatDef>--> | ||
+ | | | ||
+ | * '''Def Name:'''<br />MeatAmount | ||
+ | * '''Label:'''<br />meat amount | ||
+ | | The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed. | ||
+ | | | ||
+ | * Display Order: '''11''' | ||
+ | * Def Name:<br />'''BasicsPawn''' | ||
+ | * Label:<br />'''Basics''' | ||
+ | * Display All By Default: {{Bad|false}} | ||
+ | | | ||
+ | * Worker Class: '''StatWorker_MeatAmount''' | ||
+ | * Default Base Value: '''140''' | ||
+ | * Min Value: '''0''' | ||
+ | * Show On Mechanoids: {{Bad|false}} | ||
+ | * To String Style: '''Integer''' | ||
+ | | | ||
+ | * Parts: | ||
+ | ** '''StatPart_BodySize''' | ||
+ | ** '''StatPart_NaturalNotMissingBodyPartsCoverage''' | ||
+ | ** '''StatPart_NotCarefullySlaughtered:''' | ||
+ | *** Factor: {{Bad|×{{%|0.66}} }} | ||
+ | ** '''StatPart_Difficulty_ButcherYield''' | ||
+ | ** '''StatPart_Malnutrition:''' | ||
+ | *** '''Curve:''' | ||
+ | **** '''Points:''' | ||
+ | ***** (0, 1) | ||
+ | ***** (1, 0.4) | ||
+ | {{Graph:Chart|width=200|height=200|xAxisTitle=Malnutrition Percentage|yAxisTitle=Meat Amount Multiplier|type=line|xType=number|x=0, 1|y=1, 0.4|xGrid=|yGrid=}} | ||
+ | * '''Post Process Curve:''' | ||
+ | ** '''Points:''' | ||
+ | *** (0,0) | ||
+ | *** (5,14) | ||
+ | *** (40,40) | ||
+ | *** (100000,100000) | ||
+ | {{Graph:Chart|width=200|height=200|xAxisTitle=Meat Amount Before Curve|yAxisTitle=Meat Amount After Curve|type=line|x=0, 5, 40, 100000|y=0, 14, 40, 100000|xAxisMax=100|yAxisMax=100|xGrid=|yGrid=}} | ||
+ | | 3552 | ||
+ | <!--</StatDef>--> | ||
+ | |} | ||
+ | |||
+ | == Version history == | ||
+ | {{Stub|nocat=1|section=1|reason=General Version history}} | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Latest revision as of 15:18, 31 October 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: This page is included in the Butchery project - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details. |
Meat Amount is a stat: The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed. Its minimum allowed value is 0. Its default value is 140.
The actual amount of meat gained from butchering is also affected by Butchery Efficiency and the Work Efficiency Factor of the production station used to do the butchering. Butcher spots have a factor of 70%, while butcher tables have a factor of 100%.
Factors[edit]
The base value of Meat Amount is 140, other than for dryads, which have a base value of 2. This is multiplied by the following factors:
- Body Size
- Remaining body parts
- Not carefully slaughtered: ×0.66
- Butcher yield from difficulty
- Malnutrition: 100% malnutrition is ×0.4, scales linearly
Optimum meat amount per animal[edit]
Animal | Meat amount |
---|---|
Alpaca | 140 |
Alphabeaver | 63 |
Bear (any) | 301 |
Bison | 336 |
Boomalope | 280 |
Boomrat | 31 |
Capybara | 105 |
Caribou | 140 |
Cassowary | 84 |
Cat | 45 |
Chicken | 42 |
Chinchilla | 49 |
Cobra | 36 |
Cougar | 140 |
Cow | 336 |
Deer | 168 |
Donkey | 196 |
Dromedary | 294 |
Duck | 42 |
Elephant | 560 |
Elk | 294 |
Emu | 84 |
Fox (any) | 77 |
Gazelle | 98 |
Goat | 105 |
Goose | 84 |
Guinea pig | 31 |
Hare | 31 |
Horse | 336 |
Husky | 120 |
Ibex | 140 |
Iguana | 56 |
Labrador | 105 |
Lynx | 84 |
Megascarab | 31 |
Megasloth | 560 |
Megaspider | 168 |
Monkey | 49 |
Muffalo | 336 |
Ostrich | 140 |
Panther | 140 |
Pig | 238 |
Raccoon | 56 |
Rat | 31 |
Rhinoceros | 420 |
Sheep | 105 |
Snowhare | 31 |
Spelopede | 112 |
Squirrel | 31 |
Thrumbo | 560 |
Tortoise | 70 |
Turkey | 84 |
Warg | 196 |
Wild boar | 119 |
Wolf (any) | 119 |
Yak | 294 |
Yorkshire terrier | 45 |
Post-Process Curve[edit]
Meat Amount is then affected by a post-process curve with points:
- (0,0)
- (5,14)
- (40,40)
- (100000,100000)
Meat Amount by Body Size |
---|
Stat Def Data[edit]
Name | Description | Category | Parameters | Complex Parameters | Display Priority In Category |
---|---|---|---|---|---|
|
The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed. |
|
|
|
3552 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |